The bridgehead position at Graudenz was declared a fortress on 27 January 1945. The fortress defense was manned by the remaining elements of Division Hermann Goring, as well as various other Wehrmancht, Luftwaffe, police and Fortress units. The Russians relentlessly pressed the attack, inflicting staggering casualties on the defenders. By February 22nd, very few artillery and anti-tank guns remained functioning within the fortress. There were, however, still a large number of dangerous flak guns. In an attempt to remove these threats, the Russians resumed the attack the following morning reinforced by armor and supported by fire from nearly an entire artillery division.
Attacker: Russian (37th Guards Infantry Division)
Defender: German (2nd Regiment, Hermann Göring Training and Replacement Brigade)
I reckon this is a tough one for the Russians unless they can get their artillery to land. Unfortunately they couldn't in this game, through a combination of difficult LOSs (it's hard for the leader with the radio to get a good position) and unlucky chit draws. My German sniper also had a really good game, killing one Russian leader, wounding another and breaking several squads. I also packed the smaller factor with dummies and lower-strength units, leaving my elite to guard the larger factory, surrounded by mines and wire. Sure enough, the Russians took the smaller factory, but with insufficient time to move some of their best units across to the other factory. In the end, with most of their tanks falling to panzerfaust shots, they were left with insufficient forces to take the larger factory.
2022-12-18
(A) Dwayne Duval
vs
Kevin Duval
German win
2022-12-18
(A) Dwayne Duval
vs
Kevin Duval
German win
2022-12-18
(D) Kevin Duval
vs
Dwayne Duval
German win
Used Russian balance. Germans drew attackers to larger building & kept them tied up there long enough to concentrate defense around other VC building. By the time Russians gathered for final push they were too ground down with zero Leaders left. Never set foot in the final objective.
2022-02-20
(A) Stefan Fiedler
vs
Christoffer Strand
Russian win
Fun Scenario. Russian had a hard time to get the steamroller going, especially with the radio X:ng out wih no shots fired, but when the defense of the western factory was opened up by a timely 122mm hit and the russian started to make their morale checks things opened up by T2-T3. A smoke combo with tanks driving into the factory cracked the first VC by end of T4.
The flakvierling was placed in between the factories an dealuyed lateral movement to factory 2 but a smoke and a dashing hs killed the crew and opened up the middle. Then the tanks swarmed factory2 which had no leaders left due to sniper kill of the lone leader there. Tnaks in the back prevented rout and heavy fire from the forn tmade the German player to throe in the towel and give up.
Fun scenario but Russian must keep his timetable in mind so that forces can divert from factory 1 to factory 2. Germans shoudl strive to delay and hinder lateral movements.
2021-04-13
(A) Lawrence Spangler
vs
Diane Spangler
German win
2020-12-23
(A) Richard Jenulis
vs
Brent Morris
German win
The Russians pushed hard on the left flank. A turn one Human Wave closed the distance and eliminated the forward pickets. The Germans held out one turn longer than planned which was enough to throw the Russian timetable off. The German flamethrower broke and eliminated every squad that came within range.
2020-06-05
(A) John Gorkowski
vs
Bill Stoppel
German win
Bill’s Germans stymied my Russians in this city slugfest. I’m not a big fan of the urban grudge match, but if you are this is your scenario.
About two-thirds of the Germans started in the board 22 factory, the other third in the board 20 factory, with a few sprinkled among the wooden buildings between the two.
My Russians started in an infantry-armor mass centered on 20N7, with a 2xMMG kill stack on the first floor of 20M6. I was afraid to set up in the obvious 2nd floor of 20M7 for fear of eating burst after burst of 20mm FLAK fired from anywhere below. We plopped a smoke in 20K7 and one platoon scouted the board edge woods around 20K10 just in case the Germans had a HIP gun in there. My troops, including the 10-2 and HMG, and tanks then raced north between those secure flanks to line up west of the row houses (D4-I7).
On turn 2, the Russians slammed the board 20 factory. Concealed Volksgrenadiers (the pickets) crumbled under fire from the Russian MMGs in 20M6. My 6-2-8s stormed through the row houses into smoke adjacent the factory, laughing off sloppy shots from high rolling 8-3-8s at point blank range. My armor came around both sides of the row houses being careful to stay out of panzerfaust range. The 10-2 led his HMG team up to the second floor of the mega structure (20E7) west of those row houses to later fire over them. The German position was folding like a cardboard box, but their sniper did mission kill a commander exposed ISU-122! A courageous German 8-1 and 4-3-6 with MMG held on in the factory for another turn, but then it was over with minimal Russian losses.
Meanwhile, my Forward Observer raced from his starting position in 20N5. I had started him there to bombard the board 20 factory, but the Germans folded before that was necessary. Anyway, he worked his way up stairs to the second floor of 20K2 where he had a good view of the remaining German factory – before a sniper killed him! An 8-1 reclaimed the radio, but drew a red card and then he too fell to a sniper. That hurt. I really needed that artillery to soften the second German factory.
With the game half over, my Russians surged east in and around hex row D to close on the other factory from behind. As expected, the German wire was south of that fortress – out of the Russian path. But the German 88mm, 20mm, and mines were all well placed to interdict the Russian advance. The guns were in 22B7 and 22C8. Their cross fires killed a T-34 in 22A9, an ISU-122 around 22E10, and clobbered some infantry in the woods around 22C9. My Russians veered south, using wooden buildings to shield themselves from those guns, but ran into mines in and adjacent to 22F6. My sniper chimed in to take out the German 88’s crew while a flamethrower finished the 20mm.
Under time pressure, the Russian infantry followed tank-made trail breaks through minefields to enter the board 22 factory at G6. But German small arms and machine gun fire was just too strong. The 5-4-8s with HMGs earned the German victory by slicing down repeated Russian attempts to expand that doomed toe hold.
2015-02-15
(D) Vic Lauterbach
vs
MA
Russian win
Good scenario but German setup is critical - mine was flawed - let Russians get around my right flank early and close on the final buildings where their firepower was too much for the defense.
2015-01-21
(A) Martí Cabré
vs
Eoin Corrigan
Russian win
I was very lucky in this scenario with almost no German units passing MC rolls. I started with a human wave that overran the German HS outposts, aiming to the west factory. My plan was to first take one and then with all the units take the other one. Only the OBA, a couple of tanks and some infantry were pinning the east factory to keep them from moving. The German FlaKvierling opened fire on the infantry but was destroyed by a T-34. After closing enough to the west factory I dropped some smoke and crashed a couple of tanks inside the factory to OVR units there and make cover for my FT and DC teams, some of which were broken by mines. The units inside the factory broke almost all German defenders so before Turn 3 Eoin conceded the scenario. Though I was indeed lucky, a lot of things happened (sniper killing commissar, mines, tanks inside factories...) which make it real fun.
2014-06-19
(D) Will Willow
vs
D. Perham
Russian win
TT
2013-10-07
(A) Michael Rodgers
vs
German win
2013-10-06
(D) Fred Ingram
vs
Michael Rodgers
German win
ASLOK 2013
2011-09-22
(D) Eric Partizan Eric
vs
Michel Bongiovanni
German win
2011-04-23
(A) Andy Beaton
vs
Eric Laimer
Russian win
Fun scenario, made easier by effective artillery fire - when I remembered it