homepage
  • Your recently viewed scenarios
    • The 11th Hour
      Bongiovanni played the scenario
      Invisible Foes
      dmareske played the scenario
      A Real Barn Burner
      Bongiovanni played the scenario
      Invisible Foes
      Danno played the scenario
      Slamming of the Door
      Heloanjin played the scenario
      Twilight's Last Gleaming
      von Garvin played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
The Fugitives ETO (id:#55973)
Multi-Man Publishing (ASL 1 - Beyond Valor (3rd Edition) ID: 08)   [next]   [previous]
Prior Publication: AH: 1st Edition/MMP: 2nd Edition
See Also: The Fugitives by Avalon Hill The Fugitives by Avalon Hill
Berlin, Germany 1945-05-03 (8 others)
TT 2: The Airfield (Tropic Thunder!)
OF4: Escape to the Elbe (Ost Front Pack)
FE 57: War Without End (Balkan Warfare)
RBF-51: Final Glory (Recon by Fire! #4)
RPT33: The Kindness of Strangers (Rally Point # 4)
08: The Fugitives (ASL 1 - Beyond Valor (2nd Edition) )
08: The Fugitives (ASL 1 - Beyond Valor (1st Edition) )
Hexnytt 2: Last Battle in Norway (Hexagon-Nytt Issue #49)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
40.239043824701%

Overview:

The fortunes of war had turned full circle. The Reichstag was in flames; the war all but over. Surviving elements of Panzer Division Muencheberg, the final stalwart defenders of Berlin, decided to attempt breakout to the west rather than surrender to the Russians. Believing that the Havel crossings at Spandau in western Berlin were only lightly defended, the few remaining units moved out from Tiergarten after dark on May 2nd.. . . [Mark Nixon, Journal #1]: High quality Russians hold the canal bridges against rag-tag remnants of the Muencheberg Panzer Division, fleeing Berlin in the last days of the war. Scenario parameters force the Germans into a frenzied rush across those bridges and something of those fearful days seems captured here in cardboard.
Attacker: German (Muencheberg Panzer Division)
Defender: Russian (2nd Guards Tank Army)  
9 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:18.0 D:15.0
AFVs: A:5
StuG IIIG
PzKpfw IVJ
PSW 222(L)
SPW 251/1 x 2
Opel Blitz x 3

AFVs: D:1
T-34/85

Guns: A:0 D:1
57mm PTP obr. 43

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Pre-dawn Twilight LV (E3.1). A: AS (A19.131)
Map Board(s):
20 23 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (1st Edition) 23
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 23
ASL 1 - Beyond Valor (3rd Edition)20
ASL 1 - Beyond Valor (3rd Edition)23
Overlays: NONE
Errata (source)
In SSR 1 change "pre-designate" to "secretly record".MMP
Q: Re SSRs 1 and 7, which one is resolved first? A: The German secretly records his entry hex, the Russian then places his Rubble counters, and the German reveals his entry hex.MMP
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-02-05(D) Jeff B vs Andreas Reimer Russian win8.5 hrsMy units east of the river were set up to quickly retreat across the bridges, and they did so. This provided the Germans an uncontested approach to the northern bridge, and they had their first units at the entry of it at the end of Turn 2. Another decent-sized force moved up behind cover of the hedgerow toward the center bridge (this, and the one just south of it the only bridges clear of rubble), and another token force moved on the south. The last batch of reinforcements made it obvious that the strongest infantry push would be in the north. Turn 3 saw a HT race over the center bridge and off, but the AC and the Panzer were both stopped at the German-side entry of the bridge (the latter burning), providing some infantry cover at least. A Russian squad was taken captive in its attempt to block the north bridge. Turn 4 saw the hot AT gun smoked in by the StuG, allowing the other HT and two trucks to drive off, aided also by the ridiculously poorly constructed SSR4. Another Russian squad was lost in the north, and the Germans now had their bridgehead. The much-needed Russian reinforcements of course chose to enter up there, as half the current Russian force situated there were dummies. Turn 5 saw the StuG fall in the same hex as the AC, the Russian HMG overheat while rebuffing the central German force, and the Germans exploit their northern bridgehead. Had you asked me at this point what I thought the German's chances would be I would've guessed practically zero, but I was proven wrong on Turns 6-9 in what would be one of the most exciting sessions of ASL I've ever played. Andy pushed his troops hard, and was rewarding by averaging about 5 on his MCs. If his IFT rolls would've matched these the game would've been over quickly, but here he was about as cold as I've ever seen dice (averaging almost 9 at one point), with a fair bit of 12s in the mix to break some MGs and reduce his ammo-short men. By the end of Turn 6 my northern troops were almost hugging the border, staying out of LOS of his 9-2 kill stack. Turn 7 was a disaster for him in the middle though, with everybody being broken and rounded up as POWs. He did manage to eliminate my crew in CC, but these men were busted up trying to dash across the road on Turn 8. In the north things fared much better, with him storming up and catching some of my men in open ground, rounding up a squad and leader as further potential exit VPs. I was lucky enough to survive a 8+0 in the far north though after whiffing on my 16+0, allowing me to advance and tie him up in CC in the woods adjacent to the board edge. My tank survived a PF shot to back into bypass to cover one of the four hexes he could exit from, I moved men into the upper levels to cover another, and men up to the wall and in the woos to hopefully the other two. Had he connected on his only prep shot in Turn 9 I think he would've had a safe haven, but his 6+1 only managed to pin my HMG squad, disallowing a FL at least. 12 VP of infantry were guaranteed as they AM'd off, joining the 12VP of vehicles previously exited, seeing him only need 9VPmore to win, of which he had 15VP possible (2 of which would need to infiltrate out of CC). One squad AM to the edge - pass. Another squad same - pass. 8-0 leader guaranteed exit - 1VP. But disaster struck when his 9-2/squad walked into snake eyes resid, and then final final saw another snakes eliminate one of the squads. Game over. I give Andy a lot of credit for sticking with what I considered an impossible situation, as it made for one hell of an exciting ending.
2024-02-24(A) Tony Fermendzin vs Steve Boro German win
2024-02-17(D) Peyton Spreacker vs Brandon DegaD German winDON'T ROLL BOXCARS.

Initial Russian set up with MGs was good. However, there were multiple instances of poor rolls that led to the MGs breaking. the HMG squad fixed their gun, but in the subsequent turn, their leader went berserk and rallied his men to go with him. Unfortunately, the entire German column was two hexes away and on their mad dash to their target they were mowed down with a snake eye on 36 FP (7KIA). From there the northern part of the board was open and there was little the Russian reinforcements could do to stop the German win.
2021-08-12(A) David Garvin vs Loic Gourdon Russian winI didn't make full advantage of the LV in the first few turns. And Loic had a great set up!
2021-06-20(A) Vilis Pavulans vs Kai Glanz German winWe reversed sides and tried again. This time a lot faster german movement. Few casualties until they hit the canal. Then the first halftrack with passengers got hit without survivors. The germans focused on the right side which looked least defended and managed to get across with few broken. A smaller force went in the center but was bogged by the hedge and the infantry was cut to pieces there. So the main thrust went right and that´s where the russian reinforcements came in. They broke quite a lot of german infantry but enough swarmed by and managed to accumulate enough VCs without the last AFV getting off board.
2021-05-20(D) Vilis Pavulans vs Kai Glanz Russian winPretty good rubbling and a bit slow advance for the germans, being somewhat careful in the beginning. No use in taking any shots with the russians in the first turns because the visibility hindrance. The russians managed to build a solid defence on the other side of the river and the AT-gun knocked out two AFVs rapidly and a Pz IV was taken out crossing the bridge by a valiant CC reaction fire. When the infantry tried to get across the bridges they were mowed down and victory became impossible for the germans.
2020-11-11(A) Matias Dahlbäck vs Erik Grande Russian win
2019-07-28(A) David Garvin vs Logan Stallings German winThis was a pretty good match. Logan had a great plan; however, it fell apart when both his tank MA and his AT gun malf'd.
I was able to get my VP off in pretty good order.
Also, his one remaining squad that would have hindered my movement was broken by a sniper shot that opened up an entire flank.
2018-07-17(D) Will Willow vs R. Woloszyn Russian winGettysburg FTF
2017-10-15(D) Dan Best vs Justin Williamson Russian win
2017-10-02(D) Kevin Duval vs Dwayne Duval Russian winUsed German balance.
2017-10-02(A) Dwayne Duval vs Kevin Duval Russian win
2016-11-16(D) Jeff B vs Ryan Ellett Russian winI wish they would've modified this scenario from the original version. The pre-dawn twilight in effect here is so much more cumbersome than typical LV hindrances. And, for the life of me, I fail to see the point of having a full 9 turn game when 8.5 would seem to do just fine. Germans didn't push hard enough to cross early and allowed the Russians to set up in their stone buildings and guard the bridges, picking them off en masse when they did make the push.
2015-11-25(A) James Rimmer vs Jean-Francois Fortin Russian win[Imported from ROAR]
2014-07-02(A) Seumas Hoskins vs Matthew Clark German win
2013-12-28(D) patrick palma vs David Hassler Russian win
2013-10-26(D) mark watson vs Blind Sniper German winPBEM. A complete blow-out. Ale crushed me completely by the 5th turn. Poor set-up -- a tiny bit of bad luck (Malfing my HMG on the first turn after creating a German Hero... that sort of thing), but mostly poor play on my part. Instructive.

As for the scenario: I'm not sure. It feels long in the tooth, I think.
2013-10-26(A) Alessandro Demichelis vs Mark Watson German winGerman force must cross the river and exit enough EVP to win, different quality units with several vehicles. Russian setup needs close attention otherwise the German can reach and cross the river before the enemy reinforcements.
2013-10-12(D) Jeff B vs Curtis BrooksA German winIt came down to the last turn but it really wasn't that close. Once the Russian tank malf'd his MA it was clear what the result would be. The gun was a non-factor as the Germans executed used the far bridge to exit.
2013-08-14(A) Michal Bonaventura vs German win
2013-02-15(A) Richard Agnew vs solo Russian winThe Germans met initial resistance from the MMG, and accurate squad fire from Soviet units in stone buildings. The PzIVJ cleared the way on the north end with a CH on the squad in the stone building, which brought the bdlg down as well. However, most of GE squads were cut broken after crossing the hedges just east of the canal. Only the PWS222 AC made it to the west. The PzIV was brewed up by a frontal hit from the 57mm ATG, while one of the GE HT's tried to bypass the T-34/85, but was quickly set afire with a 0 range hit. Good game, but the result was predictable, considering the amount of 2nd line and Volksgrenadier troops. Penalizing the Road Movement Rate really hurts the Germans in this one.
2012-12-10(D) Ross Mulcare vs Tom Raymo Russian win
2012-11-20(D) Luke Sineath vs Chip Wertenberger German win
2012-08-20(D) Martí Cabré vs Eloi Soler Russian winMy Russian setup was not very good and the Germans exploited it creating a huge wedge in my right. They arrived to the river and with a lucky shot burned my T34. All seemed doomed, but then the Germans, instead of forcing the crossing of the river, spread their forces to attack my left. I had there the AT gun and a HMG that stopped all attacks against them, the German momentum was lost, the scenario turned into a bloody fight inside the stone buildings which the Germans eventually won but with no time left to exit the needed units out of the map. All German vehicles were burned, wrecked or immobilized.
2011-10-02(A) Andy Beaton vs Will Willow German winASLOK 2011 - FtF
2011-10-02(D) Will Willow vs A. Beaton German winFtF ASLOK
2011-06-25(A) Paul Legg vs Sam Prior German winDouble One 2011
2010-10-31(D) Tuomo Lukkari vs Sauli Jyväsjärvi Russian win[Imported from ROAR]
2008-08-03(A) keith Spurlock vs Derek Spurlock German win[Imported from ROAR]
2006-11-07(A) Jesus Pie vs Minaya German win
2006-10-12(D) Nathan Scott vs JB Russian win
2004-12-05(A) Lawrence Spangler vs Diane Spangler German win
2004-12-05(D) Diane Spangler vs Lawrence SpanglerD German win
2004-10-16(D) Eric Partizan Eric vs Russian win
1998-08-01(A) David Ramsey vs Burnie Fox Russian win
1998-05-03(D) Richard Jenulis vs Michael Libens Russian win
1996-08-13(D) Rich Weiley vs Eric Topp Russian win
1994-03-02(A) John Garlic vs Robert Orf Russian win
1992-04-11(A) Kermit Mullins vs Scott Waites Russian win
(A) Jim Thompson vs Vince Lewonski Russian win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the misc. rules2025-05-03 19:09:46
Hutch Modified the misc. rules2025-05-03 19:03:32
Hutch Modified the unit counts2025-05-03 19:02:08
Hutch Modified the Attacker's AFVs2025-05-03 19:02:08
Hutch Modified the unit counts2025-05-03 19:01:34
FileDescriptionUserViews
VASL Scenario Setup (ASL 8 The Fugitives v667.vsav)VASL SetupTuruk452
(berlin bridges.png)Imagehoxson11344
(!germ-soviet.png)Imagehoxson11261
(asl008.gif)Map Imagemorrigu1899
DescriptionUploaded by
Mark Nixon's personal tensDave
Scenario Misc Rules - Please Comment!richfam
TitleAuthorDate
DescriptionUploaded by
ASL Journal 1: Page 44 (Scenario Analysis)Dave

Quick Map View

Location

Not Logged in

Images

 
Statistics:
Avg Rating: 6.83Votes: 41
Views: 12112
To-Play list count: 14
Estimated Play time: 9.2 hours
Recorded Games: 36
Archive recorded plays:
German15
Russian21
Drawn:0

ROAR Data: (as of today)
The Fugitives [Confirmed]
[A] German 86
[D] Russian 129
All Rights Reserved. (c)2022 Dave Ramsey.