Remember me:
Register  Forgot Password?
  Quick Search:  
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (42)
ASL Events
Scenario Lists
My Page (login req)
VASL Analyser
About the Archive
Site Sponsors
Scenarios: 7678
Users: 2679
Secret Santas:
Play-list Scenarios: 4085
AARs: 121
Articles: 620
Other files: 20465
Ratings: 22631
Module Reviews: 26
Games Logged: 17923
Scenario Lists: 83
Links: 180
Errata: 937
Map Previews: 6009
Roar games logged: 109530
Total Pubs Owned: 95347
Avg Pubs Owned: 137
Defiance on Hill 30 ETO (id:#55976)
Multi-Man Publishing (ASL 2 - Paratrooper (2nd Edition) ID:11)
See Also: Historical Defiance on Hill 30 by Critical Hit Defiance on Hill 30 by Multi-Man Publishing
Designer: Don Greenwood
Starter kit scenario?:    Deluxe scenario?:
An ad hoc group of roughly two parachute companies under Lt. Colonel Shanley were stopped cold on their drive toward the bridge at Pont L’Abbe. They fell back to high ground overlooking the Chef-Du-Pont crossing. The key element of the position was a standing patrol in a farm and road junction, blocking the road from the west to the bridge. At dawn on June 8th, the Germans made their most determined effort to take it. . . For two days, Shanley and his men fought off repeated German attempts to overrun the main paratrooper landings and contributed substantially to establishing the Merderet bridgehead. This action has been considered decisive in helping the airborne meet its objectives at Normandy.
Attacker: German (1057th Grenadier Regiment)
Defender: American (2nd Battalion, 508th Parachute Infantry Regiment)  
Turns: 9     Players: 2     OBA: None     Night: No
Near Pont l'Abbe, France 1944-06-08
Unit Counts:
Squads: A:12.0 D:9.0
AFVs: A:0 D:0
Guns: A:0
5cm leGrW 36 x 1
M2 60mm Mortar x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 2 4
Overlays: NONE
Errata (source)
Add a 3-3-7 HS and replace the 7-0 with an 8-1 in the American at-start OB. American reinforcements now enter on Turn 4 on a dr of 1-3; otherwise they enler on Tum 5.J11
Players wanting to play this game/Request a match:
Scenario Comments
(view)Luke Sineath2013-04-10 21:09:03
Latest Updates:
RJenulis Added a playing2019-11-03 22:42:52
RJenulis Added a playing2019-10-17 13:47:47
Pte Parts Rated the scenario2019-09-23 23:50:10
Pte Parts Added a playing2019-09-23 23:49:59
Pyth Rated the scenario2019-07-01 22:48:10
Last Played:
2019-05-02(A) Tom Kearney vs Lindsey Murillo German winThings started out badly for my attacking Germans and I soon found myself down 6 CVP to nothing. I kept up the pressure though, and soon knocked out the German mortar and MMG positions with help from a platoon that made and extreme flanking move. By the time the US reinforcements arrived on turn 5 I had guys on top of the hill interdicting their movement. After a few key breaks the Germans surrendered.
2019-01-17(D) Stephen dedier vs Murillo, Lindsey American winA tight contest with the Germans methodically driving into the paratroopers and the Americans using concealment and an active mortar to hold them at bay. The Germans finally broke through into the town and began kicking the Americans out of the buildings when the reinforcements arrived to bolster the defense. Lindsey managed to get a hero around behind the Americans which made life tough from a route standpoint and it finally came down to a CC for the last victory building. At the end of the German turn there was a melee but the Americans were able to reinforce in my turn and force the melee to continue denying the Germans the victory.
2018-11-30(A) Allen Evenson vs Arno Lebenhagen American winVASL PBeM. Lost too many units trying to get close enough to make PF effective.
2018-07-12(D) Jonathan Kapleau vs Leoce, Joe German win
2018-07-08(D) Louis Langdeau vs Jason W American winJason's first game of full ASL! I picked this scenario to give him a sampler pack of a bunch of the rules changes, and he was more than game. His opening was pretty solid, but I was able to catch him with a weird LoS to KIA his 8-0. It didn't seem like a big deal at the time, but as the game went on he continued to have broken units without enough leaders to rally them. He pushed forward reasonably well, but I locked him up once he got into the woods outside the village. There, I was able to continually break his forward units when they tried to move in, and by the time my reinforcements arrived it was looking like a done deal. Jason conceded when his last ditch push was thrown back by the newly massed American firepower. A fun game to be sure! I felt like I defended a lot better than my last play in this scenario, and the dice were very kind.
View all
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
Updated VASL Map (ASL 11 Defiance on hill 30.jpg)ImageFre20741825
(asl011.gif)Map Imagemorrigu808
(ASL011 Defiance on Hill 30 Scenario Archive.jpg)Map Imagevon Marwitz683

Quick Map View:


Updated VASL Map
Avg Rating: 6.83Votes: 80
Views: 9120
To-Play list count: 11
Estimated Play time: 4.4 hours
Recorded Games: 58
Archive recorded plays:

ROAR Data: (updated Nov 2019)
Defiance on Hill 30 [Confirmed]
[A] American 213
[D] German 220
Friday 06 December 2019 03:31:55 PM  (c)dramsey 2019