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Rude Awakening ETO (id:#56012)
Multi-Man Publishing (ASL 6 - The Last Hurrah (2nd Edition) ID:47)
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Prior Publication: AH: The Last Hurrah (1st Edition)
See Also: Rude Awakening by Multi-Man Publishing
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanYugoslavian
Overview:
At the time of the invasion on 6 April, the Yugoslavian Army was in the midst of mobilization; only eleven divisions were ready to face the thirty German, fourteen Italian and five Hungarian divisions that plunged into their country. Confusion and despair among the defenders of this land of poor communications and divided politics were endemic. German columns often tore through enemy reserve units that were still attempting to organize, scattering them before they formed. Once such instance occurred at Alibunara, where the 5th Mounted Regiment had been ordered to protect this mobilization center for two regimental headquarters. Just before noon, a German column was spotted on the road east of the village. Unhappily for the Yugoslavs, it was the vanguard of the 8th Panzer Division, with the 8th Motorcycle Regiment and 59th Recon Battalion in the lead. While most of the arriving inductees fled into the hills, and as the dismounted elements of the cavalry regiment took up hasty positions in the buildings, one squadron launched a heroic, hopeless charge to gain time.
Attacker: German (Kraftradschützen Regiment 8 / Aufklärungsbataillon 59 / Panzer Regiment 10)
Defender: Yugoslavian (5th Cavalry Regiment / 3rd ("Dunavska") Infantry Division)  
Turns: 8     Players: 2     OBA: None     Night: No
Alibunara, Yugoslavia 1941-04-09
Unit Counts:
Squads: A:8.0 D:32.0
AFVs: A:8
PSW 231(8 rad) x 1
PSW 222 x 2
PzKpfw 38(t) A x 5

D:0
Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: MC8 w D: Cavalry10
Map Board(s): 2 3 11
Overlays: NONE
Errata (source)
"-1 0/2PP" and "-1 2/3PP" on the Motorcycle counter illustration should be "M10 0PP -1" and M9 3PP -1" respectively.MMP
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
von Garvin Added a playing2019-04-22 16:56:49
hoxson1 Modified the overview2019-01-11 13:27:29
hoxson1 Uploaded an Image2019-01-11 13:17:55
hoxson1 Modified the misc. rules2019-01-11 13:16:48
hoxson1 Modified the overlays2016-05-17 19:37:16
Last Played:
2019-04-22(A) David Garvin vs Jeff Buser In progressStand by for updates :)
2015-05-06(D) Bill Brodie vs Eric Topp Yugoslavian winThe Yugoslavs must stop an AFV heavy attack without a single AT weapon, not even an LMG! I managed to immobilse one tank in CC with a cosript squad, and did some damage to his infantry, but the way I won was by slowing his Germans down to the point where he could not see himself being able to exit it all in the time left. A bit tough on the Germans.
View all
Links/References
DescriptionUploaded by
ASL Annual '91: Page 37 (Scenario Analysis)Dave
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(ASL 47 Rude Awakening.JPG)ImageKing Billy261
(rude art.png)Imagehoxson131
(germ-yugo sm.png)Imagehoxson1244
(asl047.gif)Map Imagemorrigu386

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Images:

 
Statistics:
Avg Rating: 5.50Votes: 2
Views: 2026
To-Play list count: 1
Estimated Play time: 10 hours
Recorded Games: 2
Archive recorded plays:
German0
Yugoslavian1
Drawn:0

ROAR Data:
Rude Awakening [Confirmed]
[A] German 7
[D] Yugoslav 16
Thursday 23 May 2019 02:02:13 AM  (c)dramsey 2019