Username:
Password:
Remember me:
Register  Forgot Password?
  Quick Search:  
Menu
Home
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (48)
ASL Events
Scenario Lists
Publications
My Page (login req)
Contact
VASL Analyser
About the Archive
Site Sponsors
Stats
   
Scenarios: 6928
Users: 2251
Secret Santas:
Play-list Scenarios: 2960
AARs: 104
Articles: 577
Other files: 15088
Ratings: 17511
Module Reviews: 24
Games Logged: 13823
Scenario Lists: 70
Links: 178
Errata: 797
Map Previews: 3795
Roar games logged: 80464
Total Pubs Owned: 86779
Avg Pubs Owned: 141
Sea of Tranquility PTO (id:#56037)
Avalon Hill (ASL 9 - Gung Ho! ID:72)
See Also: Sea of Tranquility by Multi-Man Publishing
Designer: Pat Jonke
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
Overview:
Although the island of Peleliu had been declared secure on September 30th, about a thousand Japanese remained in an area some 900 yards long by 400 yards wide. In some of the fiercest fighting of the entire Pacific campaign they had repelled in succession the 1st Marines, the 7th Marines, the 321st Infantry, and the 7th Marines again. The terrain in the pocket comprised jagged coral ridges and outcroppings, cut through by natural and man-made caves. Weeks of aerial and naval bombardment had stripped away most of the vegetation. What remained bore a resemblance to the surface of the moon. When the 7th Marines withdrew for the last time, the fresh 5th Marines were called upon to finish the job. . .
Attacker: American (USMC) (Company L, 5th Marine Regiment, 1st Marine Division / Company A, 710th Tank Battalion)
Defender: Japanese (1st Battlion, 2nd Infantry Regiment, 14th Infantry Division)  
Turns: 10.5     Players: 2     OBA: American (USMC)     Night: No
Peleliu, Palau Islands 1944-10-07
Unit Counts:
Squads: A:12.0 D:7.0
AFVs: A:4
M4A1 x 4

D:0
Guns: A:0 D:4
Type 1 Machine-Moved Gun x 2
Year-41 Type Mountain Gun x 1
Type 97 Curved-Fire Infantry Gun x 1
Type 89 Heavy Grenade-Launcher x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (Exc: some roads exist), Buildings are Crags. D: Caves14, Mines
Map Board(s): 25 36
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
hoxson1 Modified the misc. rules2017-07-28 14:10:52
JeremyB Rated the scenario2017-04-15 09:57:48
JeremyB Added a playing2017-04-15 09:57:42
hoxson1 Modified the overlays2016-05-25 15:24:21
hoxson1 Uploaded an Image2016-04-13 19:18:04
Last Played:
2016-12-07(D) Jeremy Busby vs Scott Hasson American (USMC) win
2015-09-06(D) Martí Cabré vs Txema Mainez Japanese winOur first adventure with caves. The rules looked horrible and daunting, but once the game started it was really fluid. You only have to be sure the cave setup is ok, that's important, and the gameplay is quite smooth and easy. With the Japanese I set up a trap using three caves, a pillbox and the mines in the Z3-AA2-BB1-BB3 sector and it worked like a charm. The Marines were stuck there fighting it hard to get out of the crossfire. They eventually killed the Japanese units there but I managed to save a couple of units entering and exiting the cave complex below to stall them even more. Finally, attacking with the DC caves when there were no Japanese units in the cave the Americans sealed four of the caves and secured the first hill, but with only two turns to go and the other caves far in the other hill, with my AT guns still hidden and more Japanese infantry yet to reveal, the Americans conceded the game.
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(usmc-jap.png)Imagehoxson194
Marines taking a break on Peleliu (peliliu.png)Imagehoxson1124
(asl072.gif)Map Imagemorrigu382

Quick Map View:

Images:

Marines taking a break on Peleliu
 
Statistics:
Avg Rating: 8.00Votes: 3
Views: 1764
To-Play list count: 5
Estimated Play time: 7.6 hours
Recorded Games: 2
Archive recorded plays:
American (USMC)1
Japanese1
Drawn:0

ROAR Data:
Sea of Tranquility [Confirmed]
[A] American 15
[D] Japanese 15
Monday 22 January 2018 04:45:18 PM  (c)dramsey 2018