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Closing the Net PTO (id:#56232)
Multi-Man Publishing (ASL Action Pack # 2 ID:AP10)
Designer: Bill Sisler
Starter kit scenario?:    Deluxe scenario?:
American (USMC)Japanese
With the Army’s 25th Division at its side, the 2nd Marine Division began the drive to clear Guadalcanal of its last defenders. An armor-supported drive along the coast failed to break through, while the 8th Marines encountered heavy resistance along the slopes of Hills 83 and 84 and the 6th Marines pushed north to flank the defenders. Sensing the fragility of his position, General Maruyama ordered his troops to withdraw. Could the dug-in Japanese retire in good order without getting caught in the Marine net?
Attacker: American (USMC) (2nd Marine Division: 1st Battalion, 8th Regiment/2nd Battalion, 6th Regiment)
Defender: Japanese (4th and 16th Infantry Regiments, Sendai Division)  
Turns: 8.5     Players: 2     OBA: None     Night: No
Guadalcanal, Solomon Islands 1943-01-15
Unit Counts:
Squads: A:21.0 D:22.0
AFVs: A:0 D:0
Guns: A:0
M2 60mm Mortar x 1
Type 92 Infantry Gun x 1
Type 89 Heavy Grenade-Launcher x 3
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ, treat Orchards as Shellholes, Ov3
Map Board(s): 39 47
Overlays: Hi2 X26 Wd3
Errata (source)
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Scenario Comments
Latest Updates:
RJenulis Added a playing2019-11-30 22:07:56
iperboreano Rated the scenario2019-11-24 11:52:55
iperboreano Added a playing2019-11-24 11:51:42
Yarlis Rated the scenario2019-10-21 05:01:21
Yarlis Added a playing2019-10-21 05:01:17
Last Played:
2019-11-24(D) Ulric Schwela vs Sebastiano Caltabiano Japanese winWe played until turn 5 of 8.5 when the American threw the towel in, following two disastrous turns of bad luck that made the end goal most implausible. The Japanese defence had two pillboxes including the two MMG and a 9-1 in the victory area, as well as the gun, for a last ditch defence and free points in the right place, but they didn't come into play as we stopped early. The rest of the Japanese infantry was spread out thinly into a skirmish line, with the goal of slowing and harrying the attacker rather than holding fast. A few HIP units were set up to either trap American brokies or ambush in CC, along the most likely avenues of attack. One was spectacularly effective as it caught a 668 and the 10-2 when they both broke unexpectedly. The American attack was three-pronged, splitting the southern forces; in hindsight a single massed amoeba of Marine firepower would perhaps have worked better at forcing their way through the jungle. The Marines often failed low-odds Japanese FP attacks, while what should have been devastating Marine FP attacks often fell flat. In the end it came down to forcing the issue in CC, and while plenty of Japanese were eliminated, the American couldn't afford to lose squad for squad, and they faced a CVP hill to climb without even having reached the victory area. The most enjoyable part for the Japanese player here was the setting up of surprises, and the constant game of cat and mouse in the jungle.
2019-10-11(D) Juan Garrido vs Jorbetbal-David American (USMC) winSuperb scenario, very well balanced, with multiple alternatives and lots of fun for both sides. Highly recommended.
2002-10-01(D) Richard Jenulis vs Aaron Cleavin American (USMC) winASLOK 2002 [exact date unknown]
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(guadalcanal marines river.png)Imagehoxson1206
(AP010 Closing The Net v642 Scenario Archive.jpg)Imagevon Marwitz117
(AP010 Closing The Net v642 Scenario Archive.jpg)Map Imagevon Marwitz128

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Avg Rating: 8.00Votes: 5
Views: 2589
To-Play list count: 1
Estimated Play time: 8.6 hours
Recorded Games: 3
Archive recorded plays:
American (USMC)2

ROAR Data: (updated Nov 2019)
Closing the Net [Confirmed]
[A] Japanese 21
[D] American 21
Friday 24 January 2020 07:00:50 PM  (c)dramsey 2020