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Kampfgruppe at Karachev ETO (id:#56421)
Multi-Man Publishing (ASL Journal # 2 ID:J 23)
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Prior Publication: Dispatches from the Bunker #4: DB008
Designer: Vic Provost
Starter kit scenario?:    Deluxe scenario?:
In response to the increasing pressure of the Soviet offensive to take Karachev and sever the rail link between Briansk and Orel, Panzer Division Grossdeutschland was shifted to the region northwest of Orel. To foil the Soviet plans, the division was split into several Kampfgruppe and sent into villages in the forest to the northeast of Karachev. July 28th saw the initial test of the newly established German positions. The Soviets, with the aid of heavy artillery support, managed to take Alisovo, but ran into stiff resistance from elements of Grossdeutschland at Kusmenkovo.
Attacker: Russian (31st Guards Infantry Division)
Defender: German (Bataillon II, Panzergrenadier Regiment Grossdeutschland, Panzer Grenadier Division Grossdeutschland)  
Turns: 6.5     Players: 2     OBA: None     Night: No
Kusmenkovo, USSR 1943-07-28
Unit Counts:
Squads: A:12.0 D:10.0
AFVs: A:4
T-34 M43 x 4

StuG IIIG x 1

Guns: A:0 D:1
7.5cm PaK 40 x 1
5cm leGrW 36 x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bd 37 woods/roads are Paths. No Cellars. Buildings wooden
Map Board(s): 32 37
Overlays: NONE
Errata (source)
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Scenario Comments
Latest Updates:
RJenulis Added a playing2019-11-30 22:04:41
igycrctl Added a playing2019-01-27 14:01:34
buser333 Added a playing2019-01-03 13:11:01
oybj Added a playing2018-09-25 05:21:08
oybj Rated the scenario2018-09-25 05:20:34
Last Played:
2019-01-27(A) Jonathan Kapleau vs Duenskie, Ron German win
2019-01-03(D) Jeff B vs Magnus Rimvall German winMy first ASL game of the year may very well end up being my closest. To no surprise, the Russians amassed along the woods road upon entry, staying mostly concealed. The restrictive terrain (stream to the east, marshes to the west) effectively funneled them up the middle, which is where the bulk of the German defense was. I had just enough of a token force in the west to try and prevent a sweep. Russians were very wary of the still-hidden daisy chains, and on Turn 3 sent a tank through the trees rather than risk the road. By the end of the Turn though both carriers would be broken and routed deep back to the village. Turn 4 saw the first casualty when I lost a HS and MMG to a VBM motion tank in CC. This could've easily been avoided had I broken and ran like my instincts told me. Thankfully I received my reinforcements just in time as the Russians had finally begun to break through. My StuG positioned itself concealed in the western woods watching that exit, while a HS with a LMG would rally back next turn and get into position to lay a FL along the southeast edge. Meanwhile I lost my HMG and HS to a CH, after having lost possession of my gun the turn before. Things were starting to look a bit grim. My attempt to reclaim my well-positioned gun failed when I was locked in melee with the possessing Russian, but I had just enough of a wall of bodies to make Russian progress difficult. On the final Russian MPh he had to get the full 32VP off. I flamed the first tank that tried, but left the armored assaulting infantry unhurt and in position to advance off. The next armored assault succeeded in getting a tank and two squads off, and one more sole tank was able to exit. I broke the whole stack of infantry in the last armored assault, but if I didn't stop the tank on an IF shot from my StuG it would be game over. I needed a 3, which is what I rolled, and blasted the tank to bits from the side, preserving the victory. Had this tank made it he would have had exactly 32. Great game!
2018-08-20(D) Øyvind Jacobsen Bjørkås vs Kristian Russian win
2018-08-02(D) Louis Langdeau vs Andrew S DrawDidn't complete the scenario. We're planning to play a few games of this scenario, so we wanted to have one try out to get the rules down.
2016-11-25(A) Jason Wert vs Jim Travers German win
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FileDescriptionUploaded byViews
Situation at Game End (J23 end of GT6 End of Game.JPG)Imagedieneuner25309
(J23 Kampfgruppe at Karachev.png)Map Imagehipsu292
J023 Kampfgruppe at Karachev (J023 Kampfgruppe at Karachev.jpg)Map ImageFre20741288

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Situation at Game End
Avg Rating: 6.65Votes: 23
Views: 2622
To-Play list count: 7
Estimated Play time: 4.7 hours
Recorded Games: 18
Archive recorded plays:

ROAR Data: (updated Nov 2019)
Kampfgruppe at Karachev [Confirmed]
[A] German 84
[D] Russian 64
Monday 20 January 2020 01:33:49 AM  (c)dramsey 2020