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Might Makes Right ETO (id:#56439)
Multi-Man Publishing (ASL Journal # 3 ID: J40)   [next]   [previous]
Finneidfjord, Norway 1940-05-11 (34 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
VV15: Piege a Marche (Vae Victis # 20)
V03: Assault on a Queen (View From the Trenches # 7)
G1b: Paper Line (Internet)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
VHN6: Battling for Belgium (Critical Hit # 7.1)
ESG97: Foot in the Door (Dezign Pak 8)
SP207: Resiste et Mords (Schwerpunkt #18)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 2: The Veluwe (Blitzkrieg in the West - Northern Campaign)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-7: The Maastricht Bridges (Blitzkrieg in the West - Central Campaign)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
BG7: Suxy Riders (Covered)
ASLN65: Frontal Collision (Critical Hit #8.2)
46: Birds of Prey (ASL 11a - Doomed Battalions (4th Edition))
Q38: Belgian Bottleneck (Quick 6 Scenario Pack VII)
Designer: Philippe Naud and Laurent Closier
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanNorwegian
63.636363636364%

Overview:

When they invaded Norway on 9 April 1940, the Germans acted boldly and quickly, taking full advantage of the element of surprise. Allied reactions were confused and ineffective. Early in May, German troops began marching on Narvik. They planned an operation, codenamed "Wildente", whose objective was to catch the Anglo-Norwegian units offguard by barring their way south of Ranfjord. To do so, the steamer Nord Norge edged its way under the nose of the Royal Navy, sailed up the fjord and landed 300 men and two guns in the small port of Hemnesberget. The small garrison was overwhelmed. Two British ships sank the Nord Norge, but the Germans firmly held Hemnesberget. What's more, they could be resupplied by air and they threatened the Allied rear. The only solution lay in a counterattack by the 400 British and Norwegian soldiers holding the village of Finneidfjord, at the end of the Hemnessoy peninsula, some ten kilometers east of Hemnesberget.
Attacker: German (1,.Kompanie, 138th Gebirgsjäger Regiment)
Defender: Norwegian (5th Brigade)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:8.0
AFVs: A:0
AFVs: D:0
Guns: A:0
5cm leGrW 36 x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Alpine Hills (B10.211), Bldgs: Wooden and Single story, Orchards and grain out of season.
Map Board(s):
18 10 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)18
ASL 5a - For King and Country10
ASL 3 - Yanks18
ASL 4 - Partisan!10
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-07-05(D) Kevin Duval vs Dwayne DuvalD Norwegian winNorwegian MMG directed by 9-2 leader carried the day causing CVP cap exceedance in Turn 5.
2023-05-07(D) Vic Lauterbach vs JM German winThis small all-infantry fight played out as expected but provided some ASL drama. I drew the Norwegians
and based my defense on the Norwegian 9-2 directed MMG. The MMGs are the key. If they survive, you have a good chance of hitting the German CVP cap, a much better chance than Holding 21 of the 33 building hexes. The 9-2 never broke; even a LMOR CH didn't faze him. Unfortunately, Jim's southern group outflanked, broke and captured my outpost 437 then overwhelmed the 457 with the other MMG and pushed into the village without any losses. Fire from the 9-2 directed MMG and two sniper attacks caused Jim trouble, but in the end the only unbroken Norwegian MMG was the one with the 9-2, Jim had 16 building hexes, and I had 9 CVP (!) giving Jim a narrow victory. This is a good tutorial for the Alpine hill rule [B3.11]. Jim's comment: This well-balanced little scenario is fun but a bit too much like other Norway scenarios in Journal Three.
2022-04-09(D) Scott Sherer vs Skip Dykeman German winApril 2022 CAASL meeting. German dice were pretty hot and the Norwegians could not stand up to the onslaught. Captured their building hexes and I was only able to get 8 CVP.
2022-01-15(D) Will Willow vs G. Hiotis German winVASL WO rd3
2021-10-05(A) Michal Sedlacko vs David Soucek German win[Imported from ROAR]
View all or balance report
ActionDate
Hutch Modified the misc. rules2025-07-07 11:29:29
Hutch Modified the gps location2025-07-07 11:27:38
Hutch Modified the location2025-07-07 11:25:10
Hutch Modified the overview2025-07-07 11:22:28
Kydder Added a playing2025-07-06 21:32:03
FileDescriptionUserViews
(germans in town.png)Imagehoxson11219
(germnorway.png)Imagehoxson11201
Situation at game end (J40 end of RPh German GT7.PNG)Imagedieneuner25623
VASL Map (J040 Might Makes Right.jpg)Map ImageFre207411329
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Situation at game end
 
Statistics:
Avg Rating: 6.08Votes: 39
Views: 8041
To-Play list count: 6
Estimated Play time: 3.2 hours
Recorded Games: 34
Archive recorded plays:
German21
Norwegian12
Drawn:0

ROAR Data: (as of today)
Might Makes Right
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[A] Norwegian 39
[D] German 65
All Rights Reserved. (c)2022 Dave Ramsey.