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Hard Cactus DTO (id:#57025)
Critical Hit (Critical Hit # 4.2 ID:CH 81)
Prior Publication: CH: Online #1 CH81a
See Also: Hard Cactus by Critical Hit Hard Cactus by Critical Hit
Designer: Alan Smee
Starter kit scenario?:    Deluxe scenario?:
The Germans in Tunisia, while caged, had definitely not been tamed. Despite losing the strategic initiative, they carried out a number of counter-attacks and local offensives. One such maneuver was Operation Fruehlingswind (Spring Wind), with had as one of its objectives the town of Sbeitla. The morning of the 16th saw U.S. armored units counter-attack to try and push back the two attacking German columns. A pitched battle ensued, with strong armored forces, artillery and aircraft engaged on both sides.
Attacker: German (Elements of Kampfgruppe Pfeiffer, 21 Panzer Division)
Defender: American (Elements of the 3rd Battalion, 6th Armored Division and 1st U.S. Armored Division)  
Turns: 7.5     Players: 2     OBA: None     Night: No
Sbeitla, Tunisia 1943-02-16
Unit Counts:
Squads: A:12.0 D:11.5
AFVs: A:13
PzKpfw VIE x 1
PzKpfw IVF2 x 4
PzKpfw IIIL x 4
SPW 251/sMG x 1
SPW 251/10 x 1
SPW 251/1 x 2
SdKfz 10/4 x 1

Lee(a) x 2
M4 x 2
M10 GMC x 2
M3 ht x 2
T19 HMC x 1
2 1/2-Ton x 2
Jeep(a) x 1

Guns: A:0 D:3
M1 81mm Mortar x 1
M3A1 37mm AT Gun x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Desert Terrain. Hedges = Cactus Hedges. Brush = Cactus Patches. Olive Grove, Vineyards
Map Board(s): 15 25
Overlays: NONE
Errata (source)
Add a radio to the turn one American reinforcements / The single US truck should enter on or after turn 1 / The two US T19 HMCs should enter on or after turn 3 / The German squads should all be 4-6-8 CH
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Scenario Comments
Latest Updates:
hoxson1 Uploaded an Image2019-12-08 18:14:29
hoxson1 Uploaded an Image2018-06-01 12:19:50
hoxson1 Uploaded the Board image2018-03-14 16:43:20
hoxson1 Uploaded an Image2018-03-14 16:40:51
hoxson1 Modified the Attacker's AFVs2016-12-21 17:44:39
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Cactus-camouflaged half-track (cactus halftrack.png)Imagehoxson195
(ch81 map w SSR terrain changes.png)Map Imagehoxson1173
(hard cactus Batisse design.jpg)Map Imagehoxson1136

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Cactus-camouflaged half-track
Avg Rating: n/aVotes: 0
Views: 1629
To-Play list count: 0
Estimated Play time: 11.1 hours
Recorded Games: 0
Archive recorded plays:

ROAR Data: (updated Nov 2019)
Hard Cactus
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[A] German 3
[D] American 6
Saturday 25 January 2020 01:28:10 AM  (c)dramsey 2020