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Gurkhas and Grants CBI (id:#57404)
Critical Hit (Paddington Bears '98 Pack ID:PBP 24)
Prior Publication: Paddington Bears: CanCon `98 Scenario
See Also: Gurkhas and Grants by Paddington Bears
Designer: Jamie Westlake & Andrew Rogers
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
Gurkha / BritishJapanese
Overview:
The Japanese Burma Area Army had set some very optimistic goals for its frontline divisions attacking the Commonwealth forces screening India. Since they enjoyed a massive superiority in airpower and logistics, the British XIV Army was able to counter several enemy attempts to push up the valleys leading to the Imphal plain. In the jungle however, fighting was bloody and ruthless, and relatively even, since initially both sides found it difficult to make effective use of their forces. The Tiddirn Road led south from Imphal through the village ofNingthoukhong, which was suffering from Japanese shelling. On the 21st, the Japanese White Tiger 33rd Division detached a small force of infantry and guns to cut the road at the village. This was the sector of the Black Cat 17th (Indian) Division which quickly responded, sending A Company, I/4th Gurkhas and supporting Grants to restore use of the road. Avoiding the marshy ground near Logtak Lake, Pettit's squadron roared across the open paddies, screening the advancing infantry. Suddenly the fire of two Japanese anti-tank guns erupted (and ironically one was a captured 2 pounder), puncturing the belly armour of several Lee/Grants as they bounced over the paddy banks. Machine-gun firelanes then pinned down the Gurkhas attempting to deal with the AT guns. Eventually a costly foothold was gained in the small town, but then had to be abandoned when the remaining tanks were ordered to withdraw. The White Tigers and Black Cats would spend six more weeks, and many more lives, before ceasing the bloody struggle for this dot on the map.
Attacker: Gurkha / British (Elements of 1/4th Gurkha Rifles and 3rd Carabiniers)
Defender: Japanese (Elements of 214th Regiment, 33rd Division)  
Turns: 5.5     Players: 2     OBA: None     Night: No
Ningthoukhong, India 1944-04-22
Unit Counts:
Squads: A:12.0 D:8.0
AFVs: A:3
Grant(a) x 1
Lee(a) x 2

D:0
Guns: A:0 D:2
Type 1 47mm AT x 1
OQF 2-Pounder x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, DJ, Ov3
Map Board(s): KGP I St
Overlays: 3 G1 P4
Errata (source)
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Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
hoxson1 Modified the Unit Elements2019-03-24 18:53:50
Allister01 Modified the overview2019-01-24 11:18:35
Allister01 Updated the Victory Conditions2019-01-24 11:15:26
Allister01 Modified the unit counts2019-01-24 11:14:23
Allister01 Modified the Attacker's AFVs2019-01-24 11:14:23
Last Played:
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(gurkhabrit-jap.png)Imagehoxson1167

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Statistics:
Avg Rating: 7.00Votes: 1
Views: 1145
To-Play list count: 0
Estimated Play time: 3.4 hours
Recorded Games: 0
Archive recorded plays:
Gurkha / British0
Japanese0
Drawn:0

ROAR Data:
Gurkhas and Grants
[Log in to Confirm or Edit]
[A] Japanese 2
[D] Commonwealth 2
Wednesday 26 June 2019 04:43:50 PM  (c)dramsey 2019