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Monty's Gamble ETO (id:#59884)
Multi-Man Publishing (ASL Starter Kit #3 ID:S23)
Designer: Ken Dunn & Brian Youse
Starter kit scenario?:    Deluxe scenario?:
German (SS)British
Taking place during the Market-Garden offensive of 1944, a small group of British infantry, with two anti-tank guns, must hold off a German force supported by three armored assault guns. All of the British units may use hidden setup, so the German player will see nothing but a empty map as he begins his attack.
Attacker: German (SS) (SS-Kampfgruppe Harder)
Defender: British (2nd Batt., South Staffordshire Regiment)  
Turns: 4.5     Players: 2     OBA: None     Night: No
Oosterbeek, Holland 1944-09-20
Unit Counts:
Squads: A:6.5 D:5.0
AFVs: A:3
StuH 42 x 1
StuG IIIG (L) x 2

Guns: A:0 D:2
OQF 6-Pounder 7-cwt x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: 9-1 leader can apply leadership to AT guns, Elite and 1st line do not cower.
Map Board(s): u
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
gre81: Challenge pending..
Scenario Comments
Solo play (view)esparver732012-11-29 20:33:56
To play solo I devised a system based on SASL. I put some cloaking counters in good positions marked with either AT, PIAT or squad. Whenever German squads approached it following the SASL rules, I rolled 1-2 to activate the counter (and remove the other counters for the same unit). It worked pretty well. In my game at first the Germans entered well but then were stopped by fear of the AT and PIAT. They broke the first line of defense but a lone British squad wrecked the StuH. Then the landsers advanced and created an alley for the AFVs (one AT malf'd) and with these weapons engaged the two StuG exited the map and some squads more for a Germany victory.
Latest Updates:
Sampato Added a playing2019-03-27 13:57:07
Sampato Rated the scenario2019-03-27 13:05:47
Sampato Added a playing2019-03-27 13:01:56
mcgallons Added a playing2019-02-22 19:24:07
hoxson1 Modified the overlays2018-08-28 13:17:14
Last Played:
2019-02-23(D) davide galloni vs travel British win
2018-07-12(D) Ilyas Jalisi vs Anonymous German (SS) winThis was a rematch. Now that my opponent had a better graps of the game we replayed this scenario. This time I tried a fighting retreat since I knew that front loading wouldn't work again. He was more cautious with his tanks this time and carved a safe path through my right flank and rushed through it for the win.
2018-07-10(D) Ilyas Jalisi vs Anonymous British winPlayed against housemate; I was the Paras and he played the Germans. It was one of his first games (and I believe was his first with AFVs). It went wrong for him pretty quickly as I lit up two of his three Stugs on the second turn (thank your ROF), and then the third on following turn. He conceded after that
2018-06-29(D) Scott Sherer vs D. Bruce Weston British winSwitched sides and moved up to full ASL vehicle rules. Added a Sherman for the Brits and a Panther (I think) for the Germans. Still didn't matter as I won pretty handily as the Brits. My opponent has picked up the basics of vehicles pretty quickly so on to bigger and better scenarios.
2018-06-28(A) Scott Sherer vs D. Bruce Weston British winFirst game for my opponent using AFVs and he thoroughly trounced me! Did not exit a single VP off the board. Good learning scenario for AFVs, but seems to be fairly pro-British.
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win after turn 2! (5-IMG_20150912_153048.jpg)After Action Reportleozhu439
StuH 42 (stuH 42.png)Imagehoxson1204
(S23.jpg)Map ImageTwirling570

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StuH 42
Avg Rating: 6.34Votes: 47
Views: 0
To-Play list count: 4
Estimated Play time: 2.1 hours
Recorded Games: 32
Archive recorded plays:
German (SS)10

ROAR Data:
Monty's Gamble [Confirmed]
[A] German 16
[D] British 30
Thursday 23 May 2019 01:11:25 PM  (c)dramsey 2019