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Super Bazooka KW (id:#60039)
(March Madness `07 Pack ID:MM07 PuP1)
See Also: Super Bazooka by Multi-Man Publishing Super Bazooka by Critical Hit
Designer: Thomas Meier
Starter kit scenario?:    Deluxe scenario?:
One serious problem that plagued both American and South Korean units in the early stages of the war was the lack of an effective anti-tank weapon that could penetrate the armor of KPA T-34/85s. The U.S. Army sped delivery of the new "super bazookas" to Korea. At the Nonsan-Kongju road junction, these new weapons were put to the test.
Attacker: NKPA (107th Tank Regiment, 4th Division)
Defender: American (2nd Platoon, G Company, 19th Infantry Regiment, Engineer Section, C Company, 3rd Combat Engineer Battalion, and Bazooka Section, 24th Reconnaissance Company, 24th Infantry Division)  
Turns: 5     Players: 2     OBA: None     Night: No
Nonsan-Kongju Road Junction, 1/2 mile W of Taegu 1950-07-20
Unit Counts:
Squads: A:0.0 D:4.0
AFVs: A:4
T-34/85 x 4

Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All buildings are Wooden. Paddy Fields are Irrigated.
Map Board(s): 43
Overlays: RP2
Errata (source)
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Scenario Comments
Latest Updates:
hoxson1 Modified the misc. rules2019-11-01 18:33:36
hoxson1 Modified the Unit Elements2019-11-01 18:32:37
hoxson1 Modified the overview2019-11-01 18:30:01
hoxson1 Uploaded the Board image2019-11-01 18:18:48
hoxson1 Uploaded an Image2019-01-03 14:23:31
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(super baz map.png)Map Imagehoxson15

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Avg Rating: n/aVotes: 0
Views: 21
To-Play list count: 0
Estimated Play time: 1.2 hours
Recorded Games: 0
Archive recorded plays:

ROAR Data: (updated Nov 2019)
Super Bazooka
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[A] American 2
[D] North Korean 0
Saturday 18 January 2020 04:52:58 AM  (c)dramsey 2020