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Unplanned Attack ETO (id:#60496)
(Beyond the Beachhead 2 ID:BtB 10)
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Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
Overview:
The 29th Infantry Division received ordered to halt offensive operations for several days, surprising the division commander, who was eager to make a push for St. Lo. The 2nd Battalion, 115th Regiment was designated as the division reserve and was ordered to relieve 2nd Battalion, 116th Regiment in St. Claire. They expected as easy day, but things donít always go as planned. When Company E approached St. Claire, they came under intense small arms fire. A failure had occurred in the battlefield handoff; 2-116th departed prior to anyone arriving to conduct a proper relief in place. German paratroopers had seized the opportunity and occupied the village.
Attacker: American (E Company, 2-115 Infantry Regiment, 29th Infantry Division)
Defender: German (Elements of Fallschirmjaeger Division 3)  
Turns: 5.5     Players: 2     OBA: None     Night: No
St. Claire, France 1944-06-16
Unit Counts:
Squads: A:13.0 D:5.0
AFVs: A:0 D:0
Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: German 4-4-7s are considered to have underlined firepower
Map Board(s): V-3
Overlays: O4
Errata (source)
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Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
hoxson1 Modified the misc. rules2019-07-03 12:56:32
hoxson1 Uploaded an Image2019-07-03 12:54:41
hoxson1 Modified the overview2019-07-03 12:53:20
mike205 Rated the scenario2019-04-05 12:20:48
Agoldin Added a playing2017-12-30 17:51:47
Last Played:
2017-12-30(A) Andy Goldin vs Peter Courtney American winPeter and I had fun playing this scenario. Peter defended as the Germans while I played the attacking Americans. Admittedly I had some pretty hot dice initially, which helped me get a toehold in the town. By the end of turn 3 I had captured the outlying buildings, made my way across the street and started to make contact with his main line for the cost of a wounded 8-1 and a broken half squad. At that time my reinforcements entered on the other side of town and got themselves in position to apply pressure. Now his kill stack (2x 5-4-8s, LMG and 9-1) got busy, breaking one of my squads. Returning fire simply battle hardened his 9-1 to a 9-2! His para squad on the flank succeeded at driving out a 5-4-6 from one of the buildings near his main line. Even so, the noose was starting to tighten as I got my firepower in position. In my Turn 4 Prep Fire I managed to get encircling fire on his kill stack located in the upper level of the chapel. The decisive blow was the third part of the encirclement firing the fire group containing the M2 HB 50 cal with the MMG, and two full strength squads. Although it was "only" an NMC, his leader was pinned and both squads failed morale checks at their new, lower, morale. Peter didn't take the bait I offered by moving squads around either flank of his supporting position and instead laid down fire on the squad I ran into the building to flush-out the kill stack which I now had "treed". Although the first US squad failed a PTC, I pushed in a second, thereby ensuring a favorable outcome for either a rout-phase surrender or CC. The rout-phase surrender of the Paras in the chapel and the CC elimination of his best leader left Peter with 3 1/2 squads and a leader. However, with more buildings in American hands than he could conceivably take back in the time remaining, he conceded and St. Claire was liberated. In hindsight Peter was right to set up in the main part of the town, its just that he set up too far back and allowed me to get across the street almost for free. I probably should have been more aggressive but you gotta make a lot of tough calls when all your opponent's units start HIP! The scenario has some decent re-playability and worth playing again as the other side.
2014-01-09(D) Paolo Cariolato vs Federico Corso German win
2013-08-30(D) Paolo Cariolato vs ChrisH German winNice little infantry scenario. The bocage area is critical for the German defence, the American should try to outflank it with every means.
2012-10-05(D) Fred Ingram vs Dan Stanhagen American winAlthough I started HIP, the Americans can easily pick off any revealed unit one by one (using deployed squads and massed advance phase firepower). I was just lucky to 50 cal broke and then disabled early
2012-09-23(D) Fred Ingram vs Jeff Coleman American winNice little infantry only scenario. The balance of power sure changes when the American reinforcements come on. Turn 4 American turn, my German sniper (1) finds his 8-1 leader and 2 squads in a critical location. He random selects the leader and a squad. The leader dies and the LLMC breaks one squad and then breaks, casualty reduces, and ELR's the other squad. The extra sniper check on broken squad casualty reduces it. We both thought that might have decided the game. However on turn 4 German turn, both leader led German stacks broke, opening up a large push by the Americans allowing them to have the 13 buildings at the end of thier turn 5. The Germans were able to take back two buildings, but conceded on turn 6 as the Americans could easily get those back and one more to boot.
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DescriptionUploaded by
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DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(!USA-GERM.png)Imagehoxson1144
(us inf stone bldg assault.png)Imagehoxson19
(BtB10-Map.png)Map Imagebkemp01302
BtB10 Unplanned Attack (BtB10 Unplanned Attack.jpg)Map ImageFre20741248

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Statistics:
Avg Rating: 6.58Votes: 12
Views: 0
To-Play list count: 0
Estimated Play time: 2.3 hours
Recorded Games: 8
Archive recorded plays:
American3
German5
Drawn:0

ROAR Data:
Unplanned Attack [Confirmed]
[A] German 4
[D] American 15
Thursday 17 October 2019 01:53:35 AM  (c)dramsey 2019