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Action Along the Rahman Track DTO (id:#60858)
(Afrikakorps - AK001 El Alamein ID:AK 5)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
BritishGerman / Italian
The Afrika Korps was well into the ‘Second’ Battle of El Alamein, the British offensive to free North Africa of the Axis. Montgomery’s pressure forced Rommel to send his mobile reserves north, toward the coast. The resulting depletion of German forces from the central and southern sectors was noticed by the British command. Those sectors were left, in the main, in the hands of Italian troops, lacking even the usual ‘corset lacing’ of German troops intermingled among Mussolini’s soldiers. The second phase of Montgomery’s plan, codenamed Operation ‘Supercharge’, was aimed directly at exploiting this perceived Axis weakness, specifically striking at a junction between German and Italian lines. At 0100 hours on 2 November the attack began as the 9th Armored Brigade rumbled forward in the darkness. Numerous enemy positions were overrun in the darkness but dawn found the Brigade in front of an impressive and heretofore unknown German Pakfront of AT weapons. The German gunners laid in heavy fire and the 9th Brigade was quickly reduced to 19 of its original 123 tanks. Hardly a disaster for British arms, the sacrifice cleared the path for follow-on forces that quickly turned the tide for the British. Before the attack Montgomery had told Brigadier Currie of the 9th that he was prepared to accept 100% casualties to accomplish a breakthrough....
Attacker: British (Elements of the Royal Wiltshire Yeomanry, 9th Armored Brigade)
Defender: German / Italian (German and Italian Pakfront elements and elements of the 21st Panzer Division)  
Turns: 6.5     Players: 2     OBA: None     Night: No
El Alamein, Egypt 1942-11-02
Unit Counts:
Squads: A:0.0 D:0.0
AFVs: A:28
Crusader III x 6
Crusader II x 10
Grant(a) x 6
Sherman II(a) x 6

PzKpfw IVF2 x 6
PzKpfw IVF1 x 2
PzKpfw IIIJ x 2
PzKpfw IIIH x 2
Marder III(t)H x 1

Guns: A:0 D:5
5cm PaK 38 x 1
3.7cm PaK 35/36 x 1
8.8cm FlaK 18 x 1
Cannone da 47/32 x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Light Dust
Map Board(s): Tobruk
Overlays: H3 H8 S6 D9 V6 T5 Sd9 Tr1
Errata (source)
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Scenario Comments
Latest Updates:
hoxson1 Uploaded an Image2018-03-23 12:55:40
hoxson1 Modified the misc. rules2017-06-16 01:27:37
hoxson1 Modified the overview2017-01-09 15:38:52
hoxson1 Uploaded an Image2016-06-13 13:44:02
hoxson1 Modified the Unit Elements2016-05-29 02:42:59
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The German 88mm FlaK gun never met a tank it couldn't kill. That large shell fired at very high velocity made the 88 the premier tank killer of the war. (FlaK 18 tank killer desert.png)Imagehoxson1127
Map image (AK 5 Action along the.png)Map Imagejesuspiebatlle241

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The German 88mm FlaK gun never met a tank it couldn't kill. That large shell fired at very high velocity made the 88 the premier tank killer of the war.
Avg Rating: n/aVotes: 0
Views: 28
To-Play list count: 0
Estimated Play time: 11.3 hours
Recorded Games: 0
Archive recorded plays:
German / Italian0

ROAR Data: (updated Nov 2019)
Action along the Rahman Track
[Log in to Confirm or Edit]
[A] British 1
[D] German/Italian 1
Friday 24 January 2020 05:53:14 PM  (c)dramsey 2020