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Gore Force DTO (id:#60884)
(Afrikakorps - AK004 Second Time Around ID:AK 28)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
No balance information available
Colonel Alexander Stark was tasked by Allied command to hold the crucial Kasserine Pass. A scratch unit, called “Gore Force” was added to stiffen American positions in the pass. Before Gore Force arrived, the Germans had dispersed Stark’s units during the night of 19/20 February. Thus, instead of entering organized Allied positions, at 0400 hours on 20 February, Gore Force passed through the remnants of disintegrating American and French units. Ignoring the chaos, Gore Force dug in on the northern corner of the pass.
Attacker: German (Elements 10th Panzer Division)
Defender: British/American (Elements Gore Force and reinforcing elements of 13th Armoured Regt, 1st Armoured Division)  
Turns: 6.5     Players: 2     OBA: None     Night: No
Kasserine Pass, Tunisia 1943-02-20
Unit Counts:
Squads: A:6.0 D:3.0
AFVs: A:6
PzKpfw IVF2 x 2
PzKpfw IIIN x 1
PzKpfw IIIL x 1
SPW 251/1 x 2

Valentine VIII x 2
M3 MT x 2
M3 GMC x 1

Guns: A:0 D:1
OQF 6-Pounder 7-cwt x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: EC moderate
Map Board(s): Tobruk
Overlays: H3 W14
Errata (source)
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Scenario Comments
Latest Updates:
hoxson1 Modified the misc. rules2019-07-30 20:08:06
hoxson1 Modified the overview2019-07-30 20:07:33
hoxson1 Uploaded an Image2019-07-30 20:01:37
hoxson1 Modified the Unit Elements2019-07-30 20:01:10
hoxson1 Uploaded an Image2016-05-06 19:28:31
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(kassarine pass 2010.png)Imagehoxson1255

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Avg Rating: n/aVotes: 0
Views: 37
To-Play list count: 0
Estimated Play time: 4.3 hours
Recorded Games: 0
Archive recorded plays:

ROAR Data: (updated Nov 2019)
Gore Force
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[A] British 0
[D] German 0
Sunday 26 January 2020 09:05:49 AM  (c)dramsey 2020