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A Frosty Morning DTO (id:#61463)
(Special Ops 2 ID:O3)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German / ItalianBritish
Overview:
On the morning of 29 November, the 530 strong battalion boarded 44 transport aircraft and took off, bound for Oudna. Because there had been insufficient time to conduct an aerial reconnaissance of the airfield, Lieutenant Colonel Frost was forced to choose a landing zone for the battalion from his position in the lead aircraft, fortunately locating a clear, open space near the airfield. By 11:00 on 30 November the battalion had reached a position that allowed it to overlook the Oudna airfield, and at 14:30 it began to advance and reached the airfield, only to find that it, too, had been abandoned. The battalion was then counter attacked by a number of German tanks supported by fighters and Stuka divebombers. The Germans were repelled, but at dusk Frost pulled the battalion back westwards to a more defensible position, hoping to await the arrival of advance units from British First Army. The battalion managed to withdraw to higher ground, but suffered a number of casualties from the German armor as it did so. Now positioned on the high ground, which consisted of a ridge crowned by two small hills, the paratroopers were attacked by tanks and infantry supported by heavy mortar fire.
Attacker: German / Italian (Italian Superga Division, Fallschirmjaeger-Regiment 5 and 10th Panzer Division)
Defender: British (2nd Parachute Battalion, 1st Airborne Division)  
Turns: 7     Players: 2     OBA: None     Night: No
Oudna, Tunisia 1942-12-01
Unit Counts:
Squads: A:17.0 D:14.0
AFVs: A:7
PzKpfw IIIJ x 2
PzKpfw IVF2 x 1
PSW 222 x 1
PSW 231(8 rad) x 1
SPW 251/sMG x 1
SPW 251/1 x 1

D:0
Guns: A:0 D:1
OML 3-in. Mortar x 1
OML 2-in. Mortar x 2
Boys ATR(b) x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 14 59 5a
Overlays:
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
Tomkrny Added a playing2019-03-31 20:26:00
hoxson1 Modified the overview2017-03-13 17:30:45
hoxson1 Uploaded an Image2016-07-28 03:09:53
hoxson1 Modified the Attacker2016-07-28 03:09:35
hoxson1 Uploaded an Image2016-05-05 04:52:34
Last Played:
2019-03-30(D) Tom Kearney vs Dave Stevens British winPlayed at the “Where the Iron Crosses Grow” tournament. I left a small British detachment to delay the Italians and sent the bulk of the force toward the German occupied hill. A fierce fight developed with the British coming out on top with the CVP victory condition.
2015-11-14(D) X von Marwitz vs Peter Hofland British winAn unusual scenario. The British set up around an airfield and have to make it off the board vs entering Germans with at least 10 VP. Alternately, they can inflict 30 CVP on the Germans/Italians. The British force is extremely well led (10-2 and 9-2) among them, and it consists solely of 648s making it extremely tough. Italians enter from the back while small forces of Germans in the form of some infantry, some ht's and AC's and of a small tank force enter as reinforcements. The Axis moves first. Obviously, the Axis will try to contain the breakout while the British will try to push through before the German restistance stiffens. The hilly terrain on the exit map edge is such, that it makes redeployment and shifting of German forces difficult. An interesing question is what to do with the 10 Italian squads. They can't even stand up to a fraction of the British force. So shall they try to harass the British when they evacuate the airfield and stay on their heels or should they just hunker down in force in some stone-buildings for mutual self-protection just in case the British decide to be cocky and try to slaughter them for the CVP. In my game I had the British and I „ran“ for it with 3 leaders, 10 squads and almost all light SW. Two leaders the 76*MTR and the MMG stayed back to keep the Italians in check. The Italians tried to bypass the British in force on the board edge which could partly be delayed. A small force of Italians behind and in a tree-line was annihilated by the British. To the front, the Germans made a clever move by rushing some entering infantry reinforcements into the Gully which would be able to fire in my back when trying to move up the front slope. That unhinged my plan on where to move and I had to shift more into the middle. When doing so, my 10-2 was caught by an evil roll of 1.5 FP while dashing. RS got him and he became wounded... (The third scenario in a row where 10-2 supposedly King-Kongs weren't performing...) The shift of the line of advance played into the German hands as the way for his reinforcements to block my was was shorter. My opponent did a very good job of covering the „plateaus“ with fire while staying out of LOS of my troops at lower level. It was to no avail, I had to brave it. Quite a cauldron of death developed with bitter fighting in which most of the British were slaughtered. I tried to dispatch an AC with no less than 3 DCs but without success. The thing had ROF from hell and killed everything that came close. Both ATRs could not penetrate even the thin-skinned vehicles except for one ht. As things stood, I would not be able to even reach the map edge. I realized that I had better taken a fourth leader towards the exit and the wound of the 10-2 was sorely felt. With exit seeming more difficult, I looked at the chances for the CVP win. Some Italians had been despatched. One ht was destroyed and a few German unit killed. I resolved to try to push towards the board-edge nevertheless but to actively seek out some broken Italians scattered in the rear and to hunt those trying to reinforce the Germans. When going for the CVP cap, British casualties would be less of an issue nor would be the necessity to move. Now the high morale of the British began to tell. With even the German tanks moving in from the rear, things looked grim. But killing the Brits was no easy business and they kept shooting back. Maybe a bit unthinking, the Germans presented stationary tanks in the 76 MTR LOS. Still hard to get them that way, but I had it on my mind while the German probably did not think of the threat. While the killing of the Italians took up speed, I got a CH with the MTR on one of the tanks (after missing anohter) for a Shock. How my hope was rising. The Shock turned into a UK and calculating my CVP inflicted, I concluded I would have it pretty safely in the bag if, well, if the UK tank would die. My opponent did begin to become more aware of the threat of losing Italians but did not realize how acute his potential problem already was. Meanwhile, my exit force was mostly slaughtered with various SW strewn about. Only the 9-2 and three 648s with one LMG were still alive and kicking. The Germans moved ADJACENT from four hexes, I could inflict some casualties before the whole stack broke but was able to rout away through the gully and to reach a woods gully hex out of LOS. There, those die hards all rallied... Now the most important roll for me... The UK tank died! A DC placed on a broken Italian squad in the back area did not kill it but it would be chased to the upper level of a rowhouse location with adjacent British moving in for the capture. The British rear-guard of one 8-1, a 648+MMG had chased another Italian squad and moved in for CC to kill it. Calculating CVP, it turned out I had made it past 30 for the win. It was an extremely tense and exciting game. The overall situation is unusual. It differed quit a bit from a previous playing in which I had the defending Germans/Italians. In that game hardly a shot was fired for the first 4.5 turns. This playing had a lot more action.
2015-10-30(A) X von Marwitz vs Chris Hofland German / Italian winI had the Germans/Italians in this one. Our game was mostly one of positioning. Hardly a shot was fired before turn 5. In turn 6, the sides clashed and it became apparent, that the British would not have enough VPs for exiting in time.
2013-10-28(D) Paolo Cariolato vs Bruno Nitrosso British win
2013-06-15(D) Davide Bendazzi vs Alessandro Demichelis German / Italian win
2013-06-15(A) fabrizio da pra vs Enrico Catanzaro German / Italian win
2013-04-08(A) Richard Carter vs Davide Bendazzi British winWe had a great time playing this one. He actually won by CVP. I had to get very aggressive w/ my tanks at the end and he got one w/ a thrown DC and another w/ the ATR. The thrown DC got my 9-1 armor leader. He still might have been able to exit but if those guys had survived those relatively low odds shot it would have made it tough. Great Game
2013-02-22(D) Gordon Jupp vs Derek Cox German / Italian winA really interesting scenario with lots of 'replay' potential. Unfortunately I led Lt.Col Frost to an early demise - he broke upon receiving fire first time and was then surrounded by German Armoured cars and eliminated - along with three squads who also all broke at the same time! An ignominious end..still it was good fun!
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(axis-brit.png)Imagehoxson1187
(O3 A Frosty Morning.png)Map Imagehipsu291
(O3 A Frosty Morning v622 Scenario Archive.jpg)Map Imagevon Marwitz313

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Statistics:
Avg Rating: 7.70Votes: 10
Views: 0
To-Play list count: 1
Estimated Play time: 7.1 hours
Recorded Games: 8
Archive recorded plays:
German / Italian4
British4
Drawn:0

ROAR Data:
A Frosty Morning [Confirmed]
[A] German/Italian 7
[D] British 7
Wednesday 19 June 2019 03:33:01 PM  (c)dramsey 2019