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Use Your Tanks and Shove DTO (id:#61465)
(Special Ops 2 ID:S39)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
Overview:
None.
Attacker: American (168th Infantry Regiment, 34th Infantry Division & 13th Armored Regiment, 1st Armored Division)
Defender: German (Kampfgruppe Strempel)  
Turns: 5.5     Players: 2     OBA: None     Night: No
Near Maknassy, Tunisia 1943-02-03
Unit Counts:
Squads: A:10.0 D:4.0
AFVs: A:2
M4A1 x 1
M5A1 x 1

D:1
PzKpfw IVF2 x 1

Guns: A:0 D:0
2cm FlaK 38 x 1
3.7cm FlaK 36 o. 37 x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Starter Kit 3 Rules
Map Board(s): q
Overlays:
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
Travellinfan Added a playing2019-06-11 10:33:58
mcgallons Added a playing2019-03-28 19:06:10
lt_steiner Uploaded an Image2018-03-15 20:11:10
lt_steiner Added a playing2018-03-15 20:01:34
hoxson1 Modified the misc. rules2017-03-13 17:18:19
Last Played:
2019-03-28(D) davide galloni vs Travel American win
2019-03-28(A) Marco Pasquini vs Galloni Davide American win
2018-03-15(A) O Ramaille vs American winThe German defense broke the first American assault and destroyed a light tank. The Sherman suffered a lot of hits from the Flak gun and MG fire, but finally silenced the gun before being the Panzer IV coming to reinforce. The American regrouped and pushed back the German infantry. Many buildings were still in German control in the last turn but their firepower was lacking. The last assault of the American infantry overwhelmed the Germans to get the control of 13 building hexes and win the battle.
2013-09-04(A) Martí Cabré vs Solo DrawI placed the Germans in forward positions and they were blasted by American fire. The AA gun could not blast a tank and it was destroyed by advancing fire. The Americans received few reinforcements as they advanced slow, but the combination of good/bad rolls made that no German squad ever rallied while the Americans rallied everything. On turn 4 there was only the German tank defending the town and the infantry was in Melee or broken. Then, with only one American tank left and all broken infantry there was no defense and the German conceded the game.
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(!usa-germ.png)Imagehoxson1120
Maknassy 1943 battle map (S39_maknassy-1943.jpg)Imagelt_steiner111
GI's at Maknassy (S39_USA-MTO-NWA-p551.jpg)Imagelt_steiner109
(Map ASL S39 Use your tanks and shove.png)Map Imageesparver73277

Quick Map View:

Images:

GI's at Maknassy
Maknassy 1943 battle map
 
Statistics:
Avg Rating: 5.75Votes: 4
Views: 0
To-Play list count: 3
Estimated Play time: 2.4 hours
Recorded Games: 4
Archive recorded plays:
American3
German0
Drawn:1

ROAR Data:
Use Your Tanks and Shove [Confirmed]
[A] American 0
[D] German 3
Sunday 18 August 2019 03:52:46 PM  (c)dramsey 2019