Username:
Password:
Remember me:
Register  Forgot Password?
  Quick Search:  
Menu
Home
Shop for Scenarios
Article List
Review Section
Advanced Search
Games Wanted (52)
ASL Events
Scenario Lists
Publications
My Page (login req)
Contact
VASL Analyser
About the Archive
Site Sponsors
Stats
   
Scenarios: 6785
Users: 2187
Secret Santas:
Play-list Scenarios: 2947
AARs: 101
Articles: 577
Other files: 14626
Ratings: 16953
Module Reviews: 24
Games Logged: 13374
Scenario Lists: 69
Links: 178
Errata: 778
Map Previews: 3695
Roar games logged: 80464
Total Pubs Owned: 85627
Avg Pubs Owned: 142
A Willingness To Die ETO (id:#61624)
(Dispatches from the Bunker #35 ID:DB101)
Designer: Robert Hammond
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
Overview:
On the second day of Operation Barbarossa, Kampfgruppen Raus was driving to take Rossienie from the flank. Only the small apple-growing hamlet of Paislinis stood in the way. As the lead company of the KG burst forth from a narrow dirt trail into the apple orchards and open meadows of the hamlet, the company commander, who was in the first vehicle, was shot dead by a sniper in a fruit tree. At the same time the rest of the company was taken under fire from rifles and machineguns from less than 100 meters. The lead company dismounted quickly and returned fire but couldn't move forward. The supporting panzers drove on to engage the Russians.
Attacker: German (Elements of Bataillon I., Infanterie-Regiment 4 (mot.) and Panzer-Abteilung 65, 6th Panzer Division)
Defender: Russian (Elements of 328th Rifle Regiment, 48th Rifle Division)  
Turns: 5.5     Players: 2     OBA: None     Night: No
Paislinis, Lithuania 1941-06-23
Unit Counts:
Squads: A:18.0 D:13.0
AFVs: A:9
PzKpfw IVD x 1
PzKpfw 35t x 2
PzKpfw IIA x 1
SPW 251/1 x 5
Buessing-NAG x 5

D:0
Guns: A:2
7.5cm leIG 18 x 2
7.92 PzB 39 ATR x 2
D:1
37mm PTP obr. 30 x 1
50mm RM obr. 40 x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: ground is Soft, treat grain as Woods, Russian snipers are Heroic
Map Board(s): 38
Overlays: NONE
Errata (source)
Add to SSR# 2: "Snipers *are* considered armed units for the purpose of Rout but cannot interdict." However, although they cannot interdict, you still cannot Rout towards nor adjacent to them...something to consider when plotting where to hide these guys, as you can create rout kill traps.DftB Issue 36
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
Hutch Modified the Defender's Guns2017-10-12 20:29:31
Hutch Modified the Attacker's Guns2017-10-12 20:29:31
Hutch Modified the Attacker's AFVs2017-10-12 20:29:31
Hutch Modified the unit counts2017-10-12 20:29:31
Hutch Modified the Defender's Guns2017-10-12 20:29:24
Last Played:
2012-11-12(D) Richard Carter vs David Langer Russian winSo back to some old school sniper rules. Not quite COI, but still interesting. This definitely requires the german to take a personal Moral Check, but our game came down to a last CC. The ambush can be devastating and those snipers helped me a bunch. Our last CC was 3:1 german vs russian. I was concealed, he was cx'd. I ambushed him and could w/draw to steal one VC hex away.
View all
Links/References
DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(sniper female.png)Imagehoxson139
(!germ-soviet.png)Imagehoxson123
VASLMap (DB101-VASLMap.png)Map Imagebkemp0185

Quick Map View:

Images:

 
Statistics:
Avg Rating: 9.00Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 6.2 hours
Recorded Games: 1
Archive recorded plays:
German0
Russian1
Drawn:0

ROAR Data:
A Willingness to Die
[Log in to Confirm or Edit]
[A] Russian 3
[D] German 1
Saturday 21 October 2017 01:39:08 PM  (c)dramsey 2017