The German advance seemed to progress as planned. But up north, the Wehrmacht had another thing coming. Beginning 23 June, repeated Russian attacks by units supported by heavy tanks met occasional success. The ponderous but heavily armed and armored KV-2s seemed impossible to handle for the unprepared Germans. One of these attacks prompted the hasty retreat of Panzer Abteilung 65, and even the battalion staff found themselves entangled with other units trying to get out of the way of the Russian juggernaut. Suddenly, it appeared as if a breach of the German line was a distinct possibility. Forces from the surrounding area were immediately ordered to counter the threat.
Attacker: Russian (2nd Tank Division)
Defender: German (Panzer-Abteilung 65, Panzer-Division 6 and Kampfgruppe Seckendorff and Abteilung II, Panzer-Regiment 11)
7.5 turns
Players: 2 OBA: None Night: No
Unit Counts:
Squads: A:12.0 D:11.5
AFVs: A:2
KV-2 x 2
AFVs: D:4
PzKpfw IVD x 4
Guns: A:0
50mm RM obr. 40
D:0
5cm leGrW 36
Misc Rules:
Crews or AFVs may not control Buildings/rubble. D: 10-2 leader Wounded and can HIP set up
In our continuing quest to play all the BoF, I took the defending Germans in this one. Chris got a little Frisky with his big war machines and parked them close enough to my entry area so that my reinforcements entered and got to PB range against them. PB rear shots versus a tank with no ROF and no IF are pretty much the best you're going to do, so I knocked those out early. Even still Chris made a good game of it, taking 7 of the 9 buildings and having a chance to get the win on the last turn but his attack came up a little short trying to get those last two and the Germans came away with the win.
2024-08-29
(D) Rich Weiley
vs
Dave Longworth
Russian win
2024-03-09
(D) Ric Hammond
vs
John Lehman
German win
2024-01-13
(A) Jack Wilson
vs
Lex L.
Russian win
Interesting scenario. 1st couple of turns is a Russian blitzkrieg, followed by several turns of a German counterattack. The VC give the Russians two paths to victory. Wipe out the German tanks (while not losing more than one of their own) or take and hold 9 building hexes. Considering how difficult it is for the German short barrel MK IVs to knock out the ponderous KV-2s, it is probably not advisable for the Germans to get into a tank duel. Nevertheless, if the Russian behemoths can keep from breaking down due to mechanical (un)reliability, those 152s can do a lot of damage to German infantry trying to assault the village.
2022-12-22
(A) Pascal Boileau
vs
Cyril Dupuch
Russian win
A funny scenario. I was pretty lucky to destroy three German AFV and not to immobilize the Russian ones. Thanks to Cyril for staying a fair player when facing so unexpected low rolls from the other player.
2022-08-29
(A) Tom Abromaitis
vs
Draw
Solo. German win. Both KVs taken out by critical hits. A lot riding on the two KVs! They uh...didn't perform here.
2021-11-06
(D) Dave Mareske
vs
Dan Best
German win
One Russian KV immobilized trying to start and the other suffered a CH AP shot. The Russians did not inflict a lot of casualties and with the counter-attack coming and German tanks creating SMOKE and mischief with the allied infantry, Dan called it in Turn 5. Good game, but the Russians really need the KVs to preform well to have a chance.
2021-11-06
(A) Dan Best
vs
Dave Mareske
German win
2020-11-30
(A) Andy Bagley
vs
Carl Roberts
German win
Oh dear. This should be a really good scenario, but the Russians do need those super-heavy tanks. Out of six reliability DRs I rolled two 11s followed by a 12, so one tank immobilised and the other out of position. That combined with a German critical HE hit on a stone building, and a couple of other 3 DRs from him meant that I threw in the towel at the end of turn 5 - still a building short of what I needed and with no chance of surviving the German counterattack.
2020-10-01
(A) Tuomo Lukkari
vs
Tom Repetti
German win
2019-02-11
(A) Scott Sherer
vs
D. Bruce Weston
German win
Russians got smacked around pretty good in this one. I brought the MMG and the MTR on my right flank with the idea to try to interdict the German reinforcements crossing the open ground, but that plan was ineffective. I managed to get a toe-hold in the village, capturing six of the nine buildings, but lost a KV-2 to a CH and malf'ed the other's MA. Repaired it eventually, but by that time, the Russian infantry had been decimated by determined German counter-attacks and I threw in the towel.
2018-12-15
(D) Jeff B
vs
Tom Arnold
German win
6 hrs
I thought when Tom and I played this it was for the CyberVASL IX Final but, due to some misinformation on my end, it turned out to be a Fake Final. Too bad too, because it would have been sweet revenge after having lost to him in the CyberVASL VI Final. I had dummies on the front line to try and slow his assault (which I did), though he sent a little over his half his force north with the dual intention of harassing my reinforcements and widening the breadth of the attack. Turn 2 he cleaned up the rest of my dummies, while managing to get a tank around to the far side of the village. My reinforcements stayed at arm's length and ran to reinforce my troops (who desperately needed help). My scrubs tried to maintain concealment as long as possible (their only hope to survive). We both came crashing through the trees in the forest north of town, with both of us having two tanks to support our infantry. It looked like this was where the bulk of the battle would take place, but my Germans took fairly firm control of the woods, while his Russians mostly pressed forward to grab six buildings. By Turn 5 he had his eight buildings and I had lost a tank, so the onus was on me to retake some ground. The rest of the game was spent in a whirlwind of battle, but it proved to be too much for his Russians to hold all the spoils they had gained with the dwindling supply of infantry they had. Very fun game.
2017-01-07
(A) Tom Kearney
vs
Walt McWilliams
Russian win
2017-01-07
(D) walter mcwilliams
vs
Tom Kearney
Russian win
After the King of the Hill debacle, Tom mentioned he had been the attacker in the last two scenarios we played so we chose About His Shadowy Sides. This one was a nail-biter and it came down to a last ditch crazy charge by some German infantry to engage a mobile KV-2 in CC to win. They failed.
My initial force failed miserably to keep the Russians at bay until the reinforcements could arrive and by the time they came on the board the village was in Russian hands. However, Tom's commissar was low on ammo for his Tokarev and by the end of turn 2 he was down 3 full squads. I had aligned my infantry in the middle woods and that was fortunate as it secured them for my incoming reinforcements.
On turn 3 my PzIV's rolled on and finally completed my OB and Tom was one building location short of gaining the required 9 locations and they were empty. Turn 4 was a loss, I made a mad dash to grab the building and was shot down, so on turn 5 in order to regain the initiative I sent one PZIV on a flanking maneuver to the east and another straight up the middle to threaten his infantry and draw their attention from my planned counterattack next turn. Tom attempted a gambit to eliminate the rogue PZIV in his center rear; counter attacking with infantry and a KV. It cost him his commissar KIA and several squads broken/ELR. In that same DFPH one PZIV had a ROF run and shattered Tom's forward infantry. So the next turn I smoked the remaining KV froze or MG Hosed the remaining infantry and managed to retake almost the entire village and route most Tom's infantry out of the game for the balance of the turns left.
Tom countered with KV's, which dominate this scenario; every shot they take kills something, if they miss don't wait around, get the F!@# out of dodge you won't get lucky the second time around.
Like revenant's they stalked Dubysa and crushed my panzers which apparently had come to the fight with nothing but HE and one round of smoke. In the end I succeded in immobilizing one which it's crew abandoned and I destroyed in the final CC phase before my forlorn assault by a battle hardened elite 1/2 squad and a hero failed.
Overall a challenging scenario where both players are burdened with the responsibility of the attack and a hell of a lot of fun. In our AAR Tom and I spoke of other optional Russian avenues of approach and different German options so I think I will keep this one on my to play list a little
2017-01-06
(A) Tom Abromaitis
vs
German win
2016-05-08
(A) Stanley Neo
vs
William F
German win
2015-04-03
(D) Andy Beaton
vs
Oscar Fernandez
Russian win
Germans wiped off the board by turn 2 in the face of amazing Russian dice, compounded by a clear LOS I just did not see until it was too late.