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Morgan's Stand ETO (id:#62798)
(ASL 3a - Yanks (2nd Edition) ID:ASL 187)
See Also: Morgan's Stand by Avalon Hill Morgan's Stand by ASL Union of Gamers
Designer: Dave Sisler
Starter kit scenario?:    Deluxe scenario?:
Lt. Allen Morgan's 2nd Platoon had orders to hold an important crossroads west of the Moselle River. On September 10th the Germans counterattacked the junction, but were repulsed in a furious fight, falling back to the village of Bar-de-Duc with Lt. Morgan's unit in close pursuit. Morgan's audacity captured the village, but only after suffering heavy casualties. With the prospects of reinforcement slim for at least two days, Morgan could muster only seventy-one men and two tanks -- low on ammunition -- for the defense of the village, and he knew that the Germans would be back.
Attacker: German (Fusilier-Regiment 312)
Defender: American (53rd Armored Infantry Battalion, 4th Armored Division)  
Turns: 7     Players: 2     OBA: None     Night: No
Bar-le-Duc, France 1944-09-11
Unit Counts:
Squads: A:14.0 D:8.5
AFVs: A:4
PzKpfw IVH x 1
StuPz IV x 1
StuG IIIG x 1
SPW 250/10 x 1

M4A1 x 1
M10 GMC x 1
M8 HMC x 1

Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: M4A1 and M10 GMC are subject to Ammo Shortage
Map Board(s): 7 10
Overlays: NONE
Errata (source)
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Scenario Comments
Latest Updates:
Elfego Baca Added a playing2019-03-05 20:41:24
buser333 Added a playing2018-11-12 15:07:27
buser333 is not looking to play this any more2018-11-04 11:49:47
hussar04 Added a playing2018-10-28 04:47:26
Yarlis Rated the scenario2018-03-18 13:10:32
Last Played:
2018-11-12(D) Jeff B vs John Malaska American winThe variability of the German turns of entry is interesting. The first wave was completely infantry and entered from the south/central edge. This was followed with more infantry and a StuG and the attack swung almost exclusively south. The first two turns were a bit costly as they lost two squads and their best leader, as well as leaving a trail of broken bodies in their wake. They did manage to eliminate an American squad and 8-1. Turn three saw them crumble the American defense in the south/central with help from the Brummbar and another StuG, though they did lose a StuG to the M10. Thankfully for the Americans their reinforcements arrived that turn. And, just as thankfully, the bridge held the weight of the M8. They would need a turn to continue meandering their way through the marsh though, which they were able to do with some WP assistance. One more turn would have probably been too late. Turn 4 was extremely rough for the Germans as they lost all their remaining AFVs (an AC, a Panzer, and the Brummbar to recall). Their last group of reinforcements was completely busted trying to break up the American stronghold in the north. They would be eliminated by NQ the next turn. It was obvious at this point that there would be no way to clear all the Americans, so Plan B was enacted to take the bridge. Without armor support and Americans swooping in from their backside this would be very difficult however. Any thoughts of continuing further were put to rest when the M8 found cannister which decimated a squad, and then blasted another 1.5 squads with HE (also placing two flames in the congested woods around the marsh, despite the wet conditions). While this was certainly very fun to play, the variability of the American reinforcements and the potential of the M8 to never even make it across the bridge make this scenario way too dicey for my regular tastes.
2017-11-27(D) Gordon Jupp vs Simon Church American winWent to the last turn when I was able to sneak a hs back onto board 10 to ensure the win!
2016-08-27(A) nathan wegener vs George Kirkwood American winmade 3 mistakes: 10z6 is not 2 Stories, US has 2 BAZ at start, dont drive in front of the M8
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(m10 GMC.png)Imagehoxson1234
(morg stand batisse map.jpg)Imagehoxson1120
(ASL187 map wooden bldgs bridge.png)Map Imagehoxson1148

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Avg Rating: 7.13Votes: 8
Views: 0
To-Play list count: 1
Estimated Play time: 5.6 hours
Recorded Games: 3
Archive recorded plays:

ROAR Data:
Morgan's Stand
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[A] German 11
[D] American 13
Thursday 21 March 2019 10:03:47 AM  (c)dramsey 2019