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Raff's Rules ETO (id:#62920)
(ASL Journal #12 ID:J193)
Designer: Michael Koch
Starter kit scenario?:    Deluxe scenario?:
Attacker: American (507th Parachute Infantry Regiment, 17th Airborne Division)
Defender: German (Infanterie-Division 84)  
Turns: 5.5     Players: 2     OBA: None     Night: No
near Diersfordt, Germany 1945-03-24
Unit Counts:
Squads: A:9.0 D:6.0
AFVs: A:0 D:0
Guns: A:0
M18 57mm Recoilless Rifle x 1
M19 60mm Mortar x 2
8.8cm FlaK 18 o. 36 x 1
2cm FlaK 38 x 1
s 10cm K 18 x 2
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: both sides can purchase units, and fortifications
Map Board(s): u s
Overlays: NONE
Errata (source)
Only the 105s can earn VP per SSR.M. Koch (designer - gamesquad post)
Players wanting to play this game/Request a match:
Scenario Comments
Latest Updates:
igycrctl Added a playing2018-05-16 12:17:11
von Marwitz Uploaded the Board image2018-05-15 17:11:15
nebel Added a playing2018-02-14 01:32:20
buser333 Added a playing2017-12-02 17:05:40
JacksonsGhost Added Errata2017-11-02 09:12:34
Last Played:
2018-04-08(A) Jonathan Kapleau vs Flaherty, Larry German win
2018-02-13(A) nathan wegener vs Paul Works German winBought all assets to make smoke. No one brought smoke. Stuffed by good defense as a result.
2017-12-02(A) Jeff B vs Christopher Fleury American winBetween the VC choices and the discretionary purchases this one seems highly replayable. The extra points for shooting the ART guns is very interesting. My Americans pushed hard up the west side, with the 10-2, three squads, and a MMG holding watch in the middle. The Germans revealed both purchased HIP units early after they were each awarded juicy shots (which amounted to nothing). Americans returned fire, reducing a squad but generating a German hero (to match their own purchased one). This was how the next couple turns went, the Americans brazenly pushing forward while the Germans safely retreated to set up a new line of defense. Going into Turn 4 the score was 5:1 Germans (they had also purchased 2 extra VP). This turn saw a lot of action as the Americans placed both of their purchased DCs and both HIP German guns were brought onboard to attempt to stop this. By the end of the half turn most every German standing tall was broken and they decided to call it a day.
2017-10-28(A) Mike Jackson vs Taka M American win
2017-10-21(A) Michael Rodgers vs Tom Arnold American winI won a match of J193 RAFF'S RULES with the Americans against Tom Arnold. I went for a win-by-exit strategy, trying to avoid the AA guns and the strength of the German defence. My troops went up their right side. I lost one squad early to the FL through the woods down the road; I had seen that possibility pre-game, but forgot about it during the game. The was the only American CVP loss during the game. The Germans shifted fairly well, but the Americans were able to break the MMG crew to continue down the right side. The small flak gun was mid-board in woods and pivoted to shoot at the Americans with limited LOS and without effect. It and its crew went down in CC. The ART pieces fired every phase that they could, but one of them broke mid-game and eliminated itself on a repair attempt (for two additional American points). The 88 was in woods more on the American left and German rear, so it had a very hindered LOS to the Americans. It put some acqs down, but never hurt anyone. By turn 5, most of the Americans were in the last woods clump on the right. Their fire broke some of the Germans positioned there and two Germans LMG broke during that turn. As the Americans started exiting on the last turn, the German MMG cowered, which opened the way for them. The Americans ended with 29 points to the German 10.
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FileDescriptionUploaded byViews
Col. Edson Raff "Little Caeser" (raff edson 507th PIR comander.jpg)Imagehoxson198
(507th PIR insignia.png)Imagehoxson194
(VASLMap.png)Map ImageJFFortin43
(J193 Raff's Rules Scenario Archive.jpg)Map Imagevon Marwitz1

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Col. Edson Raff "Little Caeser"
Avg Rating: 6.63Votes: 8
Views: 0
To-Play list count: 1
Estimated Play time: 2.3 hours
Recorded Games: 6
Archive recorded plays:

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Tuesday 22 May 2018 04:10:55 AM  (c)dramsey 2018