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Arms Race ETO (id:#63068)
(Friendly Fire Pack 11 ID:FrF92)
Designer: Mattias Rönnblom
Starter kit scenario?:    Deluxe scenario?:
The British Guards Armoured Division were ordered to break through the German lines and reach Hamburg via Bremen. In other sectors, the Germans were in full rout, but ahead of the British tankers was the experienced and battered, but still cohesive, 7. Fallschirmjäger-Division. A step on the way was the Lonneker bridge between the Dutch towns of Hengelo and Enschede, and the rocket-equipped Shermans of the 2. Squadron, 1st Battalion set to capture it in a surprise attack. The Shermans of this squadron were field-modified to carry two or four British RP-3 air-to-ground missiles mounted on the side of their turrets at a fixed angle.
Attacker: British (Elements of 2nd Household Cavalry Regiment and No. 2 Squadron, 1st Armoured Battalion, Coldstream Guards, Guards Armoured Division)
Defender: German (Elements of 7. Fallschirmjager-Division and Luftwaffe ground personnel)  
Turns: 6.5     Players: 2     OBA: None     Night: No
Lonneker Bridge, Twente Canal, the Netherlands 1945-04-01
Unit Counts:
Squads: A:1.0 D:10.0
AFVs: A:12
Staghound I (a) x 1
Daimler SC x 1
Daimler AC x 2
White(a) SC 4 x 1
Sherman VC(a) x 2
Sherman V(a) x 4

Guns: A:0 D:4
10.5 cm FlaK 38 x 4
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Bridge in 23P7 is footbridge.
Map Board(s): 23 71 FrFA
Overlays: NONE
Errata (source)
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Scenario Comments
Latest Updates:
hoxson1 Modified the overlays2019-05-15 16:28:40
hoxson1 Modified the misc. rules2019-05-15 16:28:24
hoxson1 Modified the Defender's Guns2019-05-15 16:28:00
hoxson1 Modified the unit counts2019-05-15 16:28:00
hoxson1 Uploaded the Board image2019-05-15 14:54:20
Last Played:
2018-11-05(A) Stephen dedier vs Holt, Jim British winOdd scenario with the Brits having almost no infantry and a lot of AFV's against Germans with fausts and able to fall back to a single choke point (bridge) to the victory area. This was a race for the bridge with me throwing away (or so it seemed) two small AC's to get to the bridge and find the guns and pushing all the armor down my right flank. I managed to break the limited infantry defending the bridge (HS + leader) and get one AC across the bridge losing the other. That SC found the 4 guns in short order and actually eliminated one. The D7.23 rule forcing an intensive fire shot in OVR is key to this scenario. Inexperienced crew + intensive fire gives a +4DRM to the breakdown and an NMC on the crew. I managed to sacrifice 2 shermans to get 1 across with the SC and they proceeded to disable all 4 guns and eliminate 3 crews. Then it was a race. Many burning AFV's, lost Germans. The Germans managed to reman and repair one gun but could not repair a 2nd for a narrow British win. kind of an odd little scenario
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Lonneker Bridge (lonneker bridge.png)Imagehoxson1133
(sherman rockets.png)Imagehoxson1129
(arms race map attempt.png)Map Imagehoxson112

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Lonneker Bridge
Avg Rating: 5.00Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 5.3 hours
Recorded Games: 1
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Tuesday 17 September 2019 12:53:03 PM  (c)dramsey 2019