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Arms Race ETO (id:#63068)
(Friendly Fire Pack 11 ID:FrF92)
Designer: Mattias Rönnblom
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
Overview:
The British Guards Armoured Division were ordered to break through the German lines and reach Hamburg via Bremen. In other sectors, the Germans were in full rout, but ahead of the British tankers was the experienced and battered, but still cohesive, 7. Fallschirmjäger-Division. A step on the way was the Lonneker bridge between the Dutch towns of Hengelo and Enschede, and the rocket-equipped Shermans of the 2. Squadron, 1st Battalion set to capture it in a surprise attack.
Attacker: British (No more details)
Defender: German (No more details)  
Turns: 6.5     Players: 2     OBA: None     Night: No
Lonneker Bridge, Twente Canal, the Netherlands 1945-04-01
Unit Counts:
Squads: A:1.0 D:10.0
AFVs: A:12 D:0
Guns: A:0 D:4
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 23 71 FrFA
Overlays:
Errata (source)
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Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
sdedier Added a playing2018-11-06 06:29:28
sdedier Rated the scenario2018-11-06 06:22:16
hoxson1 Uploaded an Image2017-10-25 17:13:17
hoxson1 Modified the overview2017-10-25 17:12:15
hoxson1 Uploaded an Image2017-10-25 13:02:06
Last Played:
2018-11-05(A) Stephen dedier vs Holt, Jim British winOdd scenario with the Brits having almost no infantry and a lot of AFV's against Germans with fausts and able to fall back to a single choke point (bridge) to the victory area. This was a race for the bridge with me throwing away (or so it seemed) two small AC's to get to the bridge and find the guns and pushing all the armor down my right flank. I managed to break the limited infantry defending the bridge (HS + leader) and get one AC across the bridge losing the other. That SC found the 4 guns in short order and actually eliminated one. The D7.23 rule forcing an intensive fire shot in OVR is key to this scenario. Inexperienced crew + intensive fire gives a +4DRM to the breakdown and an NMC on the crew. I managed to sacrifice 2 shermans to get 1 across with the SC and they proceeded to disable all 4 guns and eliminate 3 crews. Then it was a race. Many burning AFV's, lost Germans. The Germans managed to reman and repair one gun but could not repair a 2nd for a narrow British win. kind of an odd little scenario
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DescriptionUploaded by
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
User Files:
FileDescriptionUploaded byViews
(!britgerm.png)Imagehoxson178
Lonneker Bridge (lonneker bridge.png)Imagehoxson184
(sherman rockets.png)Imagehoxson178

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Images:

Lonneker Bridge
 
Statistics:
Avg Rating: 5.00Votes: 2
Views: 0
To-Play list count: 0
Estimated Play time: 5.3 hours
Recorded Games: 1
Archive recorded plays:
British1
German0
Drawn:0

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Monday 19 November 2018 08:38:16 AM  (c)dramsey 2018