Rikusentai
Scenario balance report
Games with no balance used/recorded: 44 (7 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 22
Defender wins (Japanese): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1131 | 1131 | 50% | 2020-01-19 | Won |
1108 | 917 | 75% | 2016-02-21 | Won |
1227 | 869 | 89% | 2014-08-07 | Lost |
939 | 954 | 48% | 2013-11-17 | Won |
1142 | 1052 | 63% | 2009-03-07 | Won |
1087 | 945 | 69% | 2000-10-01 | Lost |
1063 | 901 | 72% | 1988-01-01 | Won |
Attacking (5 wins) average ELOs: 1099.6 vs 967 has a 68.2% of winning (if the scenario was perfectly balanced).