Restoration
Scenario balance report
Games with no balance used/recorded: 87 (10 on the archive and 77 on ROAR)
Attacker wins (American (USMC)): 30
Defender wins (Japanese): 57
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1113 | 1113 | 50% | 2020-04-19 | Won |
950 | 1113 | 28% | 2020-04-17 | Lost |
1030 | 1095 | 41% | 2015-03-27 | Lost |
963 | 924 | 56% | 2012-09-18 | Lost |
944 | 869 | 61% | 2012-05-03 | Lost |
952 | 957 | 49% | 2009-06-05 | Won |
849 | 881 | 45% | 2009-02-17 | Won |
1227 | 1021 | 77% | 2007-02-25 | Won |
1142 | 1273 | 32% | 2002-09-21 | Lost |
Attacking (4 wins) average ELOs: 1018.9 vs 1027.3 has a 48.78% of winning (if the scenario was perfectly balanced).