Chapei Chockblock
Scenario balance report
Games with no balance used/recorded: 60 (12 on the archive and 48 on ROAR)
Attacker wins (Japanese): 26
Defender wins (Chinese): 33
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
990 | 903 | 62% | 2024-02-13 | Lost |
1166 | 1087 | 61% | 2022-07-11 | Lost |
1204 | 942 | 82% | 2022-06-01 | Lost |
1033 | 1165 | 32% | 2022-02-12 | Tied |
1201 | 1327 | 33% | 2021-06-19 | Lost |
924 | 1158 | 21% | 2019-11-11 | Won |
1051 | 1285 | 21% | 2017-09-08 | Lost |
992 | 988 | 51% | 2015-10-24 | Lost |
1172 | 1133 | 56% | 2013-08-19 | Won |
1193 | 1020 | 73% | 2012-06-09 | Won |
944 | 1204 | 18% | 2010-03-11 | Won |
1063 | 1008 | 58% | 1988-01-01 | Lost |
Attacking (4 wins) average ELOs: 1077.8 vs 1101.7 has a 46.56% of winning (if the scenario was perfectly balanced).