Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 17 (7 on the archive and 10 on ROAR)
Attacker wins (Chinese): 10
Defender wins (Japanese): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1148 | 1010 | 69% | 2019-11-08 | Won |
1131 | 1037 | 63% | 2018-09-06 | Won |
1191 | 1063 | 68% | 2013-10-12 | Won |
1204 | 1144 | 59% | 2013-03-05 | Won |
925 | 1204 | 17% | 2013-02-28 | Won |
1204 | 1144 | 59% | 2013-02-10 | Lost |
1106 | 1108 | 50% | 2012-10-05 | Won |
Attacking (6 wins) average ELOs: 1129.9 vs 1101.4 has a 54.08% of winning (if the scenario was perfectly balanced).