Bounty Hunters
Scenario balance report
Games with no balance used/recorded: 21 (8 on the archive and 13 on ROAR)
Attacker wins (Chinese): 8
Defender wins (Japanese): 13
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1133 | 1175 | 44% | 2019-01-27 | Won |
1032 | 1075 | 44% | 2018-05-04 | Lost |
1011 | 1051 | 44% | 2015-12-23 | Lost |
839 | 990 | 30% | 2014-10-11 | Won |
1327 | 1012 | 86% | 2014-06-01 | Won |
944 | 1204 | 18% | 2014-02-21 | Lost |
1029 | 1003 | 54% | 2014-01-05 | Won |
987 | 1133 | 30% | 2013-10-10 | Lost |
Attacking (4 wins) average ELOs: 1037.8 vs 1080.4 has a 43.9% of winning (if the scenario was perfectly balanced).