Audacity!
Scenario balance report
Games with no balance used/recorded: 35 (12 on the archive and 23 on ROAR)
Attacker wins (French): 14
Defender wins (German): 21
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1041 | 1026 | 52% | 2023-11-03 | Lost |
1008 | 990 | 53% | 2023-05-16 | Won |
1092 | 1075 | 52% | 2022-08-16 | Won |
1044 | 1044 | 50% | 2022-06-20 | Won |
1025 | 1044 | 47% | 2021-12-30 | Lost |
995 | 1005 | 49% | 2021-10-24 | Lost |
932 | 1032 | 36% | 2021-05-17 | Lost |
1015 | 1011 | 51% | 2021-02-23 | Lost |
1137 | 1021 | 66% | 2021-02-22 | Won |
1096 | 1137 | 44% | 2021-02-20 | Lost |
979 | 972 | 51% | 2020-06-02 | Lost |
1106 | 1225 | 34% | 2020-05-03 | Lost |
Attacking (4 wins) average ELOs: 1039.2 vs 1048.5 has a 48.66% of winning (if the scenario was perfectly balanced).