Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 6 (5 on the archive and 1 on ROAR)
Attacker wins (Australian ): 1
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
995 | 986 | 51% | 2023-12-02 | Lost |
804 | 1176 | 11% | 2023-10-21 | Lost |
1098 | 990 | 65% | 2023-09-30 | Lost |
1008 | 993 | 52% | 2023-09-20 | Lost |
944 | 1204 | 18% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 969.8 vs 1069.8 has a 35.99% of winning (if the scenario was perfectly balanced).