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Hill 621 ETO (id:#56512)
Avalon Hill (Classic ASL ID:E)
Prior Publication: SL 5, AH: The General 23-2 ASL E(Revision: MMP Website (Download))
See Also: Hill 621 by Avalon Hill
Designer: John Hill
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianGerman
Overview:
In late June 1944, the Soviets began what eventually would be known as the “Destruction of Army Group Center”. The key to this offensive was the city of Minsk. Should it be captured, numerous German formations would be hopelessly cut off. One of the vital routes for the German retreat was via Stolbtsky Highway which ran behind a series of low ridges and then crossed the Berezina River south of Minsk. On July 1st, the much overworked and understrength German 170th Infantry Division was overwhelmed by elements of the Fifth Guards Army. The survivors took to their heels and attempted to patch together a defense along the last line of ridges overlooking the escape route to Minsk. The Russians, in probing for a weakness in the German line, had managed to overrun the German-held village of Letornovski and were boiling towards the ridges. Hurriedly gathered German reinforcements were converging in an attempt to patch up the line and hold Hill 621, key to the defense.
Attacker: Russian (Elements of 5th Guards Army)
Defender: German (Retreating elements of 170th Infantry Division)  
Turns: 10     Players: 2     OBA: German     Night: No
Near Minsk, USSR 1944-07-01
Unit Counts:
Squads: A:56.0 D:13.0
AFVs: A:13
SU-152 x 2
SU-122 x 3
ZIS-5 x 2
T-34 M43 x 6

D:15
PzKpfw IVH x 4
SPW 251/1 x 5
PzKpfw IIIN x 1
StuG IIIG (L) x 2
SPW 251/sMG x 1
SPW 250/1 x 1
StuH 42 x 1

Guns: A:0 D:2
7.5cm PaK 40 x 1
5cm PaK 38 x 1
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: At start all German units undergo morale checks, if they fail, they are broken.
Map Board(s): 2 3 4
Overlays: NONE
Errata (source)
In the version appearing in ASL Classic, the Russian reinforcements shown as entering on Turn 3 should instead enter on Turn 5.MMP
Note: the OBA is listed as Russian on the Scenario Archive here, but the Germans have the OBA according to the Scenario CardScenario Card
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
grumblejones Added a playing2017-08-06 13:27:10
Danno Added a playing2017-08-05 23:35:07
hoxson1 Modified the misc. rules2017-07-01 01:28:33
hipsu Added a playing2017-01-15 09:13:22
cosarara Added a playing2016-11-04 05:05:44
Last Played:
2017-08-05(A) Kermit Mullins vs Dan Best German winMy all-time favorite scenario! I never get tired of playing it, but this time was rough. As the Russians, I was spanked hard on the behind by Dan's well-placed fire lanes. His arty and machine guns decimated me on Board 4. His armor came in and mopped up. My armor failed to do anything and by Turn 4 it was clear that the Germans were not going to lose. So I offered the concession and asked for a truce to collect my battalion's worth of dead and wounded Russians. Oh the countermanity.
2015-09-14(A) B-E Karlsson vs German German win
2014-06-23(A) Jeff B vs David Mareske Russian winThe Russians hid from the initial OBA and the reinforcement OBA radio broke, never even getting a chance to unleash its doom. The Russian tanks held their own, the MG nest came alive when the 9-2 leader came aboard, and it was just a matter of time before the hoard swarmed the hill.
2013-04-24(A) Jeff T vs Jerry Russian winWe played this in 2 and 3 hour sessions, once a week over the last couple months. It started out well for the Russians who didn't have many infantry losses early. The Germans came on strong about Turn 8 as the OBA finally came down hard and a couple of good kills on Russian armor and 2 malf'd guns on Russian SP guns left the Russian infantry exposed to the Panzer counterattack. However the dice gods turned again and the Russians got hot. A critical roll in the scenario was Jerry rolling boxcars on his radio contact roll on Russian Turn 9 (DFPh). With the OBA out of action, the Russians swarmed the hill in numbers. Jerry got 2 half-squads into the 5th level 3 hill hex (one via berserk) but it wasn't enough to survive the point blank advancing fire in Russian turn 10 and the Russians won a very close affair. Really a classic, fun scenario. Highly recommended.
2013-02-04(A) Andy Beaton vs Richard Hooks German winAwesome scenario - 23 hours of tight action and the Germans pulled it out at the last second with some awesome rolling. One of the all time greats.
View all
Links/References
DescriptionUploaded by
ASL Journal 1: Page 46 (Scenario Analysis)Dave
MMP download web page containing Classic ASL scenarios (opens in new window)Jim Rupp
(Public) Scenario Lists that contain this scenario:
DescriptionUploaded by
ASLML 2002 'Best Scenario' Hall of FameDave
Mark Nixon's personal tensDave
User Files:
FileDescriptionUploaded byViews
(pic147526_sized.jpg)ImageDave1093
SU-152:Soviet self-propelled 152 mm gun-howitzer (SU-152.png)Imagehoxson1108
(!sov-germ.png)Imagehoxson193

Quick Map View:

Images:

SU-152:Soviet self-propelled 152 mm gun-howitzer
 
Statistics:
Avg Rating: 7.46Votes: 26
Views: 15168
To-Play list count: 9
Estimated Play time: 28.2 hours
Recorded Games: 19
Archive recorded plays:
Russian5
German12
Drawn:2

ROAR Data:
Hill 621 [Confirmed]
[A] Russian 93
[D] German 86
Wednesday 18 October 2017 03:27:18 AM  (c)dramsey 2017