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The Venetian Fort MTO (id:#60190)
(Kreta - Operation Merkur ID:AoC2)
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Designer: Derek Ward
Starter kit scenario?:    Deluxe scenario?:
GermanGreek / British
Meeting Engagement
Attacker: German (Fallschirmjaeger Bataillon I & II)
Defender: Greek / British (Greek Herkalion Garrison / 2nd Battalion, York and Lancaster Regiment)  
Turns: 7     Players: 2     OBA: None     Night: No
Heraklion, Crete 1941-05-21
Unit Counts:
Squads: A:11.0 D:21.0
AFVs: A:0 D:0
Guns: A:0 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: SSR for High Walls
Map Board(s): 21 23
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
Latest Updates:
hoxson1 Modified the Unit Elements2018-09-27 13:30:53
hoxson1 Modified the overlays2018-09-27 13:30:26
hoxson1 Uploaded an Image2018-09-27 13:30:10
hoxson1 Modified the Defender2018-09-27 13:27:06
hoxson1 Modified the Unit Elements2018-09-27 13:19:53
Last Played:
2012-02-19(A) Fred Ingram vs Jeff Coleman German winWow - the Greek troops are incredibly crappy. It appears as if the allies must get to the wall and all go into crest status at once to overwhelm. If they can get a foot hold in the fort itself, then they would have a chance.
2010-08-13(A) Duncan Raeburn vs Ian Willey German win
2010-08-12(D) Ian Willey vs Duncan Raeburn German winFun scenario, the level one walls make this one intresting. Took too long getting into position and did not leave enough time to crack the alimo. Good fall back defence by Duncan.
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FileDescriptionUploaded byViews
(heraklion fortifications.png)Imagehoxson146
VASL Map (AoC02 Venetian Fort.jpg)Map ImageFre20741198

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Avg Rating: 6.40Votes: 5
Views: 0
To-Play list count: 0
Estimated Play time: 5.2 hours
Recorded Games: 3
Archive recorded plays:
Greek / British0

ROAR Data:
The Venetian Fort [Confirmed]
[A] British/Greek (Allied Minor) 0
[D] German 2
Thursday 18 October 2018 08:24:07 PM  (c)dramsey 2018