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Junkers Junkyard ETO (id:#63061)
(Friendly Fire Pack 11 ID:FrF85)
Designer: Mattias Rönnblom
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
DutchGerman
Overview:
The Germans had an ambitious plan: to knock The Netherlands out of the war in a single day. Airborne troops would first capture three airfields near The Hague, then the Dutch cabinet and the queen. Ypenburg airfield was defended by two grenadier companies, about two dussin AA guns and six Landsverk armored cars. An early-morning bombing attack and Fallschirmjäger both failed to neutralize the AA defenses, and the slow Junkers carrying the airlanded main force met a devastating fire as they came in for their approach.
Attacker: Dutch (No more details)
Defender: German (No more details)  
Turns: 6.5     Players: 2     OBA: None     Night: No
Ypenburg Airfield, Netherlands 1940-05-10
Unit Counts:
Squads: A:14.0 D:8.0
AFVs: A:1 D:0
Guns: A:3 D:0
Victory Conditions:
Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 14 43 1b
Overlays: X14
Errata (source)
Players wanting to play this game/Request a match:
Scenario Comments
TitleAuthorDate
Latest Updates:
ActionDate
sdedier Added a playing2017-12-07 08:55:24
markdwatson Added a playing2017-12-05 10:17:37
aiabx Added a playing2017-12-04 23:12:34
ChuckD Added a playing2017-11-12 13:01:50
Danno Added a playing2017-11-10 21:43:48
Last Played:
2017-12-04(D) Andy Beaton vs Mark Watson German winOne stubborn squad with an MMG refused to die and held up the Dutch attack. This allowed enough Germans to remain hidden in the backfield to give them the win.
2017-11-24(A) Stephen dedier vs Holt, Jim German winI made a couple of mistakes here that may or may not have influenced the game. Things were going well and I had the German initial force bottled up. A Berserk unit charged my AA gun and survived a hail of gunfire to enter CC. Result was Melee. I passed on a VBM of another German unit to position my AC to attack other Germans in the bottle and moved another unit into the Melee. Result was no result on my 3-1 attack and opponent winning a 1-1 and then moving another unit into the melee and wiping out my squad, getting the gun and killing my AC! Had I executed the VBM Freeze It could have changed everything.... or not. Great game though. It is very hard to eliminate all the Germans rather than just keeping them out of an area.
2017-11-10(A) Dave Mareske vs Shurtz German win
2017-11-10(A) Dan Best vs Lee Conner German win
2017-10-04(D) Chuck Dye vs MV Dutch winMisread the VC giving the game away
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Links/References
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(dutch-germ.png)Imagehoxson154
(junker destroyed.png)Imagehoxson158

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Statistics:
Avg Rating: 7.57Votes: 7
Views: 0
To-Play list count: 0
Estimated Play time: 3.9 hours
Recorded Games: 5
Archive recorded plays:
Dutch1
German4
Drawn:0

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Tuesday 22 May 2018 04:21:24 AM  (c)dramsey 2018