Sea of Tranquility
Scenario balance report
Games with no balance used/recorded: 46 (9 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 22
Defender wins (Japanese): 23
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
980 | 886 | 63% | 2024-05-01 | Won |
1087 | 971 | 66% | 2023-03-13 | Lost |
1002 | 997 | 51% | 2021-03-28 | Lost |
1045 | 991 | 58% | 2020-05-23 | Lost |
1068 | 1024 | 56% | 2019-05-16 | Won |
1135 | 895 | 80% | 2016-12-07 | Won |
1120 | 1115 | 51% | 2015-09-06 | Lost |
1064 | 1037 | 54% | 2011-05-07 | Won |
1142 | 1148 | 49% | 2006-09-07 | Tied |
Attacking (4 wins) average ELOs: 1071.4 vs 1007.1 has a 59.15% of winning (if the scenario was perfectly balanced).