Super Bazooka
Scenario balance report
Games with no balance used/recorded: 31 (10 on the archive and 21 on ROAR)
Attacker wins (North Korean): 16
Defender wins (American): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1005 | 890 | 66% | 2019-07-13 | Won |
1131 | 1131 | 50% | 2019-01-06 | Won |
985 | 1198 | 23% | 2018-05-16 | Won |
865 | 1003 | 31% | 2018-04-29 | Lost |
1063 | 1133 | 40% | 2018-04-29 | Lost |
1133 | 1063 | 60% | 2018-04-29 | Lost |
1038 | 1013 | 54% | 2018-04-27 | Lost |
1013 | 1038 | 46% | 2018-04-27 | Lost |
991 | 1160 | 27% | 2018-03-15 | Lost |
917 | 1108 | 25% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1014.1 vs 1073.7 has a 41.51% of winning (if the scenario was perfectly balanced).