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Scenario balance report
Games with no balance used/recorded: 17 (6 on the archive and 11 on ROAR)
Attacker wins (Japanese): 9
Defender wins (Italian): 8
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
977 | 1149 | 27% | 2021-05-22 | Lost |
1026 | 1063 | 45% | 2021-04-25 | Lost |
1183 | 1168 | 52% | 2020-09-01 | Won |
925 | 984 | 42% | 2020-03-18 | Won |
1012 | 952 | 59% | 2019-12-06 | Lost |
989 | 1138 | 30% | 2019-11-19 | Lost |
Attacking (2 wins) average ELOs: 1018.7 vs 1075.7 has a 41.87% of winning (if the scenario was perfectly balanced).