Scenario Archive Video
Latest Publications
Most recent games played
Filter with log files:Highest rated scenarios
ID | Scenario | Rating |
---|---|---|
01 | Fighting Withdrawal | 8.00 |
301 | St. Kilian's Bloody Sword | 7.50 |
290 | Last Train to Leningrad | 6.80 |
BFP-82 | Steamroller | 6.50 |
291 | Bridge Over the River Queen | 6.40 |
J244 | Bowden's Wood | 6.25 |
FT179 | Landstorm Over Arnhem | 6.25 |
WO37 | The Vital Hours | 6.00 |
S07 | Prelude to Festung Brest | 6.00 |
WO04 | I Don't Like Retreating | 5.25 |
ID | Scenario | Rating |
---|---|---|
A | The Guards Counterattack | 8.40 |
J207 | Unhorsed | 7.92 |
292 | Four Stars of Valor | 7.73 |
01 | Fighting Withdrawal | 7.56 |
DB185 | Pipkorn's Attempt | 7.40 |
J208 | Panzerpioniere! | 7.33 |
J245 | Factory Fodder | 7.33 |
S02 | War of the Rats | 7.33 |
J212 | Shoulder to Shoulder | 7.12 |
BFP-82 | Steamroller | 7.09 |
ID | Scenario | Rating |
---|---|---|
HF CG I | Hatten in Flames | 8.42 |
S56 | In Pursuit of the French | 8.33 |
S45 | Contested Settlement | 8.30 |
32 | Subterranean Quarry | 8.25 |
ITR-6 | The Ceramic Factory | 8.08 |
AP157 | Trap by Mishap | 8.06 |
DB130 | Tigers and Flames | 8.00 |
J200 | One Story Town | 8.00 |
135 | Acts of Defiance | 7.98 |
141 | Action at Balberkamp | 7.92 |
Most played scenarios
ID | Scenario | Count |
---|---|---|
291 | Bridge Over the River Queen | 4 |
291 | Bridge Over the River Queen | 4 |
J244 | Bowden's Wood | 4 |
J244 | Bowden's Wood | 4 |
WO04 | I Don't Like Retreating | 3 |
WO04 | I Don't Like Retreating | 3 |
FT179 | Landstorm Over Arnhem | 3 |
FT179 | Landstorm Over Arnhem | 3 |
FT 81 | Dubrovka | 3 |
FT 81 | Dubrovka | 3 |
AR3 | Bricks in Flames | 3 |
AR3 | Bricks in Flames | 3 |
AP208 | The Lion, Driven | 3 |
AP208 | The Lion, Driven | 3 |
290 | Last Train to Leningrad | 3 |
290 | Last Train to Leningrad | 3 |
S08 | Ad Hoc at Chef-Du-Pont | 3 |
S08 | Ad Hoc at Chef-Du-Pont | 3 |
S07 | Prelude to Festung Brest | 3 |
S07 | Prelude to Festung Brest | 3 |
ID | Scenario | Count |
---|---|---|
J241 | It's a Battlefield | 20 |
J244 | Bowden's Wood | 18 |
J212 | Shoulder to Shoulder | 17 |
AP194 | Not Fade Away | 13 |
J207 | Unhorsed | 13 |
AP195 | Break In On Rollbahn A | 13 |
295 | Death Box | 12 |
01 | Fighting Withdrawal | 12 |
AP196 | Silver & Bronze | 12 |
J208 | Panzerpioniere! | 12 |
ID | Scenario | Count |
---|---|---|
S01 | Retaking Vierville | 285 |
S02 | War of the Rats | 219 |
A | The Guards Counterattack | 186 |
01 | Fighting Withdrawal | 172 |
T01 | Gavin Take | 142 |
S03 | Simple Equation | 126 |
126 | Commando Schenke | 122 |
105 | Going To Church | 116 |
S05 | Clearing Colleville | 113 |
S14 | 88s at Zon | 109 |
Latest News
Latest Content Additions
Updated daily. RefreshScenario | Action | When |
---|---|---|
Desobry Defiant | Hutch Modified the overview | 30m 8s ago |
Desobry Defiant | Hutch Modified the misc. rules | 38m 20s ago |
Desobry Defiant | Hutch Uploaded an Image | 41m 54s ago |
Desobry Defiant | Hutch Modified the Unit Elements | 43m 53s ago |
Desobry Defiant | aokigaryou Linked the scenario to ROAR | 53m 59s ago |
Desobry Defiant | aokigaryou switched the sides | 54m 52s ago |
In Front of the Storm | aokigaryou Linked the scenario to ROAR | 1h 20m 17s ago |
In Front of the Storm | aokigaryou Linked the scenario to ROAR | 1h 37m 50s ago |
Sweep Up | aokigaryou Linked the scenario to ROAR | 1h 59m 46s ago |
Night of Nights | Hutch Modified the misc. rules | 2h 19m 23s ago |
L'Ultime Traitrise | aokigaryou Linked the scenario to ROAR | 2h 21m 2s ago |
Night of Nights | Dispang12 Added a playing | 6h 53m 37s ago |
Night of Nights | Dispang12 Rated the scenario | 6h 54m 14s ago |
Burnt, Blue and Gray | Hutch Modified the Unit Elements | 8h 36m 6s ago |
Burnt, Blue and Gray | Hutch Modified the misc. rules | 8h 38m 55s ago |
Crossing the Moro | Hutch Modified the Unit Elements | 9h 1m 44s ago |
Crossing the Moro | Hutch Modified the overview | 9h 2m 53s ago |
Crossing the Moro | Hutch Modified the misc. rules | 9h 3m 49s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 6m 17s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 9h 6m 17s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 6m 53s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 9h 6m 53s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 9h 7m 27s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 13m 51s ago |
Crossing the Moro | Hutch Modified the misc. rules | 9h 16m 54s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 17m 24s ago |
Crossing the Moro | Hutch Modified the Defender's AFVs | 9h 17m 24s ago |
Crossing the Moro | Hutch Modified the Defender's Guns | 9h 17m 24s ago |
Crossing the Moro | Hutch Modified the misc. rules | 9h 20m 44s ago |
Crossing the Moro | Hutch Modified the Unit Elements | 9h 23m 31s ago |
Crossing the Moro | Hutch Modified the overview | 9h 24m 17s ago |
Crossing the Moro | Hutch Updated the Scenario ID | 9h 27m 35s ago |
Crossing the Moro | Hutch Modified the Title | 9h 28m 41s ago |
Ruckdeschel's Attack | Hutch Modified the Unit Elements | 9h 35m 27s ago |
"That Damn Gun!" | Hutch Modified the Unit Elements | 9h 36m 14s ago |
Bucko! | Hutch Modified the Unit Elements | 9h 36m 45s ago |
Ruckdeschel's Attack | Hutch Modified the misc. rules | 9h 37m 36s ago |
Ruckdeschel's Attack | Hutch Modified the unit counts | 9h 39m 24s ago |
Ruckdeschel's Attack | Hutch Modified the Attacker's AFVs | 9h 39m 24s ago |
Ruckdeschel's Attack | Hutch Modified the Defender's AFVs | 9h 40m 35s ago |
Ruckdeschel's Attack | Hutch Modified the Defender's Guns | 9h 40m 35s ago |
Ruckdeschel's Attack | Hutch Modified the unit counts | 9h 40m 36s ago |
Ruckdeschel's Attack | Hutch Modified the Attacker's AFVs | 9h 40m 36s ago |
"That Damn Gun!" | Hutch Modified the misc. rules | 9h 43m 4s ago |
"That Damn Gun!" | Hutch Modified the Attacker's Guns | 9h 44m 51s ago |
"That Damn Gun!" | Hutch Modified the unit counts | 9h 44m 52s ago |
Bucko! | Hutch Modified the misc. rules | 9h 45m 56s ago |
Half-Dressed & Bleary-Eyed | Hutch Modified the misc. rules | 9h 48m 3s ago |
Half-Dressed & Bleary-Eyed | Hutch Modified the Unit Elements | 9h 50m 24s ago |
The Overlook | grumblejones Added a playing | 10h 47m 27s ago |
The Overlook | Danno Added a playing | 10h 50m 56s ago |
Burnt, Blue and Gray | hoxson1 Modified the overview | 12h 34m 57s ago |
Exploiting The Gap | hoxson1 Modified the overlays | 12h 52m 19s ago |
Mantes Meet Up | hoxson1 Linked the scenario to ROAR | 12h 56m 42s ago |
Cota's Last Stand | hoxson1 Modified the Attacker's Guns | 12h 58m 35s ago |
Cota's Last Stand | hoxson1 Modified the Defender's Guns | 12h 58m 35s ago |
Cota's Last Stand | hoxson1 Modified the unit counts | 12h 59m ago |
Cota's Last Stand | hoxson1 Modified the Defender's Guns | 12h 59m ago |
Cota's Last Stand | hoxson1 Modified the overlays | 12h 59m 50s ago |
Cota's Last Stand | hoxson1 Uploaded the Board image | 13h 6s ago |
Capture Hill 35 | hoxson1 Modified the Attacker's Guns | 13h 9m 10s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 13h 9m 10s ago |
Capture Hill 35 | hoxson1 Modified the unit counts | 13h 9m 11s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 13h 9m 49s ago |
Capture Hill 35 | hoxson1 Modified the unit counts | 13h 10m 4s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 13h 10m 4s ago |
Capture Hill 35 | hoxson1 Uploaded the Board image | 13h 12m 27s ago |
Capture Hill 35 | hoxson1 Modified the overlays | 13h 12m 55s ago |
Advance to Contact | Hutch Modified the overview | 13h 30m 10s ago |
North To Timmes | Hutch Modified the Defender's AFVs | 13h 34m 37s ago |
North To Timmes | Hutch Modified the unit counts | 13h 34m 38s ago |
North To Timmes | Hutch Modified the unit counts | 13h 35m 12s ago |
North To Timmes | Hutch Modified the Defender's AFVs | 13h 35m 12s ago |
Let Motey Punch | Hutch Modified the unit counts | 13h 37m 48s ago |
Let Motey Punch | Hutch Modified the Attacker's Guns | 13h 37m 48s ago |
Forming The Perimeter | Hutch Updated the Victory Conditions | 13h 38m 37s ago |
Forming The Perimeter | Hutch Modified the unit counts | 13h 38m 58s ago |
Forming The Perimeter | Hutch Modified the Attacker's Guns | 13h 38m 58s ago |
Forming The Perimeter | Hutch Modified the Defender's Guns | 13h 38m 58s ago |
Headlong Charge | Hutch Updated the Victory Conditions | 13h 40m 26s ago |
Easy Company | Hutch Updated the Victory Conditions | 13h 41m 21s ago |
Steel Rain | Hutch Updated the Victory Conditions | 13h 41m 58s ago |
Send More Pigeons II | Hutch Updated the Victory Conditions | 13h 48m 27s ago |
Gut Punch | lt_steiner Added a playing | 14h 14m 31s ago |
Resolute Defence | hoxson1 Linked the scenario to ROAR | 16h 9m 33s ago |
Audacious Attack | hoxson1 Modified the unit counts | 16h 11m 29s ago |
Audacious Attack | hoxson1 Modified the Attacker's Guns | 16h 11m 29s ago |
Audacious Attack | hoxson1 Modified the Defender's Guns | 16h 11m 29s ago |
Audacious Attack | hoxson1 Modified the unit counts | 16h 11m 57s ago |
Audacious Attack | hoxson1 Modified the Defender's Guns | 16h 11m 57s ago |
Audacious Attack | hoxson1 Modified the overlays | 16h 12m 45s ago |
Audacious Attack | hoxson1 Uploaded the Board image | 16h 13m ago |
On The Road To Isigny | hoxson1 Modified the unit counts | 16h 21m 29s ago |
On The Road To Isigny | hoxson1 Modified the Defender's Guns | 16h 21m 29s ago |
On The Road To Isigny | hoxson1 Modified the Attacker's AFVs | 16h 22m 36s ago |
On The Road To Isigny | hoxson1 Modified the unit counts | 16h 22m 37s ago |
On The Road To Isigny | hoxson1 Uploaded the Board image | 16h 25m 35s ago |
Send More Pigeons II | Hutch Modified the misc. rules | 16h 39m 36s ago |
Send More Pigeons II | Hutch Modified the gps location | 17h 1m 44s ago |
Addio Arriete | Bongiovanni Uploaded a VASL file | 17h 18m 15s ago |
Popular Publications
Top rated players
As of September 28, 2024. Grey players are inactive. Filter Active: View allScenario of the month
Newest players - welcome!
On this day...
Firstly, just visiting and using the site is great - thanks for being here. You can contribute in many ways, from simply
entering data like logging your plays, or your collection - through to rating scenarios or writing reviews.
The site does cost me about $100/month to host, which I've been happy to do for a number of years now, and will continue to
do so. Don't worry - we're not going away! However, if you'd like to support further donations are welcome (and all donations go
towards the costs of running the site) or you could become a Patreon supporter
for all sorts of funky benefits! (More details on the Patreon page.)
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
ROAR record importer
After too many requests from players, I've now added a way for you to import your playings from ROAR into the archive. The instructions can be found at the bottom of your My Page, but essentially requires you to copy and paste your playing records from your account page in ROAR into a spreadsheet, then from there into the input box.Games aren't removed from your account but duplicates won't be added (duplicates check player name, scenario and dates).
Please do carry on using ROAR if you choose to do so, but this is being offered to players who'd like to consolidate their records here.
Reports and statistics
I've added a replica of the roar balance report (based on archive plays) underneath reports -> balance, on the left hand menu and some statistics charts, too.Want to see how many games have been logged and when? Are we playing more now than we did 3 years ago? What about the year when the most scenarios were published? Or are games played with vasl more regularly than ftf?
All this and a little bit more on the statistics page (found on the left hand side under reports).
Map page and new search options
The Maps link on the left hand nav bar takes you to a maps page that provides the opportunity to search the maps via names and tags. The maps that don't have images will slowly get updated, and those who have admin rights can add tags to help scenario designers and players filter maps by a set of tags, such as Rural, City, Stream, etc.You can update your map collection, in order to search by maps owned on the advanced search, by ticking the boxes on this page which should automatically update your map collection. The button that is on this page takes all publications that you own and adds the maps that are listed on those into your collection.
As always, a big thanks to those who help populate this data!
Map data update
The way maps are stored under-the-hood has been changed. Previously maps were simply strings of text that were split into map_strings and added to the scenario. They weren't really unique map rows, which meant that there could be duplicates with similar names, and it wasn't really feasible to do nicer things with them, like attach images to them, or work out which publications they were from.This has changed now, and the data has been ported across to the new map objects. All that's missing is the publication->map data, ie, which publications have which maps!
For those that like to edit and update these things, it's now possible to enter the maps for each publication (by logging in and editing the publication page and adding the maps). If we can get a good set of this data we can do things like "show me scenarios that I own the maps for" and other module dependencies for scenarios.
I've not done the same for overlays, because it seems a bit more of an overhead, but in theory it would be possible, but maybe a bit too much effort.
Finally - you can now hover over the map values within the scenarios and publication pages (if the maps have been added to them yet) to see a map preview. If the map image isn't there yet, it might need updating, but the standard ones should all work - I think!
Advanced Search tidy up
Thanks to JP whose eagle-eyes spotted a couple of small issues, the advanced search is now correctly handling third party/official searches and remembering your selection of starter kit preference during a search.