Scenario Archive Video
Latest Publications
Most recent games played
Filter with log files:Highest rated scenarios
ID | Scenario | Rating |
---|---|---|
01 | Fighting Withdrawal | 8.00 |
301 | St. Kilian's Bloody Sword | 7.50 |
290 | Last Train to Leningrad | 6.80 |
BFP-82 | Steamroller | 6.50 |
291 | Bridge Over the River Queen | 6.40 |
J244 | Bowden's Wood | 6.25 |
FT179 | Landstorm Over Arnhem | 6.25 |
WO37 | The Vital Hours | 6.00 |
S07 | Prelude to Festung Brest | 6.00 |
WO04 | I Don't Like Retreating | 5.25 |
ID | Scenario | Rating |
---|---|---|
A | The Guards Counterattack | 8.40 |
J207 | Unhorsed | 7.92 |
292 | Four Stars of Valor | 7.73 |
01 | Fighting Withdrawal | 7.56 |
DB185 | Pipkorn's Attempt | 7.40 |
J208 | Panzerpioniere! | 7.33 |
J245 | Factory Fodder | 7.33 |
S02 | War of the Rats | 7.33 |
J212 | Shoulder to Shoulder | 7.12 |
BFP-82 | Steamroller | 7.09 |
ID | Scenario | Rating |
---|---|---|
HF CG I | Hatten in Flames | 8.42 |
S56 | In Pursuit of the French | 8.33 |
S45 | Contested Settlement | 8.30 |
32 | Subterranean Quarry | 8.25 |
ITR-6 | The Ceramic Factory | 8.08 |
AP157 | Trap by Mishap | 8.06 |
DB130 | Tigers and Flames | 8.00 |
J200 | One Story Town | 8.00 |
135 | Acts of Defiance | 7.98 |
141 | Action at Balberkamp | 7.92 |
Most played scenarios
ID | Scenario | Count |
---|---|---|
291 | Bridge Over the River Queen | 4 |
291 | Bridge Over the River Queen | 4 |
J244 | Bowden's Wood | 4 |
J244 | Bowden's Wood | 4 |
WO04 | I Don't Like Retreating | 3 |
WO04 | I Don't Like Retreating | 3 |
FT179 | Landstorm Over Arnhem | 3 |
FT179 | Landstorm Over Arnhem | 3 |
FT 81 | Dubrovka | 3 |
FT 81 | Dubrovka | 3 |
AR3 | Bricks in Flames | 3 |
AR3 | Bricks in Flames | 3 |
AP208 | The Lion, Driven | 3 |
AP208 | The Lion, Driven | 3 |
290 | Last Train to Leningrad | 3 |
290 | Last Train to Leningrad | 3 |
S08 | Ad Hoc at Chef-Du-Pont | 3 |
S08 | Ad Hoc at Chef-Du-Pont | 3 |
S07 | Prelude to Festung Brest | 3 |
S07 | Prelude to Festung Brest | 3 |
ID | Scenario | Count |
---|---|---|
J241 | It's a Battlefield | 20 |
J244 | Bowden's Wood | 18 |
J212 | Shoulder to Shoulder | 17 |
AP194 | Not Fade Away | 13 |
J207 | Unhorsed | 13 |
AP195 | Break In On Rollbahn A | 13 |
295 | Death Box | 12 |
01 | Fighting Withdrawal | 12 |
AP196 | Silver & Bronze | 12 |
J208 | Panzerpioniere! | 12 |
ID | Scenario | Count |
---|---|---|
S01 | Retaking Vierville | 285 |
S02 | War of the Rats | 219 |
A | The Guards Counterattack | 186 |
01 | Fighting Withdrawal | 172 |
T01 | Gavin Take | 142 |
S03 | Simple Equation | 126 |
126 | Commando Schenke | 122 |
105 | Going To Church | 116 |
S05 | Clearing Colleville | 113 |
S14 | 88s at Zon | 109 |
Latest News
Latest Content Additions
Updated daily. RefreshScenario | Action | When |
---|---|---|
Sweep Up | aokigaryou Linked the scenario to ROAR | 46m 5s ago |
Night of Nights | Hutch Modified the misc. rules | 1h 5m 42s ago |
L'Ultime Traitrise | aokigaryou Linked the scenario to ROAR | 1h 7m 21s ago |
Night of Nights | Dispang12 Added a playing | 5h 39m 56s ago |
Night of Nights | Dispang12 Rated the scenario | 5h 40m 33s ago |
Burnt, Blue and Gray | Hutch Modified the Unit Elements | 7h 22m 25s ago |
Burnt, Blue and Gray | Hutch Modified the misc. rules | 7h 25m 14s ago |
Crossing the Moro | Hutch Modified the Unit Elements | 7h 48m 3s ago |
Crossing the Moro | Hutch Modified the overview | 7h 49m 12s ago |
Crossing the Moro | Hutch Modified the misc. rules | 7h 50m 8s ago |
Crossing the Moro | Hutch Modified the unit counts | 7h 52m 36s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 7h 52m 36s ago |
Crossing the Moro | Hutch Modified the unit counts | 7h 53m 12s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 7h 53m 12s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 7h 53m 46s ago |
Crossing the Moro | Hutch Modified the unit counts | 8h 10s ago |
Crossing the Moro | Hutch Modified the misc. rules | 8h 3m 13s ago |
Crossing the Moro | Hutch Modified the unit counts | 8h 3m 43s ago |
Crossing the Moro | Hutch Modified the Defender's AFVs | 8h 3m 43s ago |
Crossing the Moro | Hutch Modified the Defender's Guns | 8h 3m 43s ago |
Crossing the Moro | Hutch Modified the misc. rules | 8h 7m 3s ago |
Crossing the Moro | Hutch Modified the Unit Elements | 8h 9m 50s ago |
Crossing the Moro | Hutch Modified the overview | 8h 10m 36s ago |
Crossing the Moro | Hutch Updated the Scenario ID | 8h 13m 54s ago |
Crossing the Moro | Hutch Modified the Title | 8h 15m ago |
Ruckdeschel's Attack | Hutch Modified the Unit Elements | 8h 21m 46s ago |
"That Damn Gun!" | Hutch Modified the Unit Elements | 8h 22m 33s ago |
Bucko! | Hutch Modified the Unit Elements | 8h 23m 4s ago |
Ruckdeschel's Attack | Hutch Modified the misc. rules | 8h 23m 55s ago |
Ruckdeschel's Attack | Hutch Modified the unit counts | 8h 25m 43s ago |
Ruckdeschel's Attack | Hutch Modified the Attacker's AFVs | 8h 25m 43s ago |
Ruckdeschel's Attack | Hutch Modified the Defender's AFVs | 8h 26m 54s ago |
Ruckdeschel's Attack | Hutch Modified the Defender's Guns | 8h 26m 54s ago |
Ruckdeschel's Attack | Hutch Modified the unit counts | 8h 26m 55s ago |
Ruckdeschel's Attack | Hutch Modified the Attacker's AFVs | 8h 26m 55s ago |
"That Damn Gun!" | Hutch Modified the misc. rules | 8h 29m 23s ago |
"That Damn Gun!" | Hutch Modified the Attacker's Guns | 8h 31m 10s ago |
"That Damn Gun!" | Hutch Modified the unit counts | 8h 31m 11s ago |
Bucko! | Hutch Modified the misc. rules | 8h 32m 15s ago |
Half-Dressed & Bleary-Eyed | Hutch Modified the misc. rules | 8h 34m 22s ago |
Half-Dressed & Bleary-Eyed | Hutch Modified the Unit Elements | 8h 36m 43s ago |
The Overlook | grumblejones Added a playing | 9h 33m 46s ago |
The Overlook | Danno Added a playing | 9h 37m 15s ago |
Burnt, Blue and Gray | hoxson1 Modified the overview | 11h 21m 16s ago |
Exploiting The Gap | hoxson1 Modified the overlays | 11h 38m 38s ago |
Mantes Meet Up | hoxson1 Linked the scenario to ROAR | 11h 43m 1s ago |
Cota's Last Stand | hoxson1 Modified the Attacker's Guns | 11h 44m 54s ago |
Cota's Last Stand | hoxson1 Modified the Defender's Guns | 11h 44m 54s ago |
Cota's Last Stand | hoxson1 Modified the unit counts | 11h 45m 19s ago |
Cota's Last Stand | hoxson1 Modified the Defender's Guns | 11h 45m 19s ago |
Cota's Last Stand | hoxson1 Modified the overlays | 11h 46m 9s ago |
Cota's Last Stand | hoxson1 Uploaded the Board image | 11h 46m 25s ago |
Capture Hill 35 | hoxson1 Modified the Attacker's Guns | 11h 55m 29s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 11h 55m 29s ago |
Capture Hill 35 | hoxson1 Modified the unit counts | 11h 55m 30s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 11h 56m 8s ago |
Capture Hill 35 | hoxson1 Modified the unit counts | 11h 56m 23s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 11h 56m 23s ago |
Capture Hill 35 | hoxson1 Uploaded the Board image | 11h 58m 46s ago |
Capture Hill 35 | hoxson1 Modified the overlays | 11h 59m 14s ago |
Advance to Contact | Hutch Modified the overview | 12h 16m 29s ago |
North To Timmes | Hutch Modified the Defender's AFVs | 12h 20m 56s ago |
North To Timmes | Hutch Modified the unit counts | 12h 20m 57s ago |
North To Timmes | Hutch Modified the unit counts | 12h 21m 31s ago |
North To Timmes | Hutch Modified the Defender's AFVs | 12h 21m 31s ago |
Let Motey Punch | Hutch Modified the unit counts | 12h 24m 7s ago |
Let Motey Punch | Hutch Modified the Attacker's Guns | 12h 24m 7s ago |
Forming The Perimeter | Hutch Updated the Victory Conditions | 12h 24m 56s ago |
Forming The Perimeter | Hutch Modified the unit counts | 12h 25m 17s ago |
Forming The Perimeter | Hutch Modified the Attacker's Guns | 12h 25m 17s ago |
Forming The Perimeter | Hutch Modified the Defender's Guns | 12h 25m 17s ago |
Headlong Charge | Hutch Updated the Victory Conditions | 12h 26m 45s ago |
Easy Company | Hutch Updated the Victory Conditions | 12h 27m 40s ago |
Steel Rain | Hutch Updated the Victory Conditions | 12h 28m 17s ago |
Send More Pigeons II | Hutch Updated the Victory Conditions | 12h 34m 46s ago |
Gut Punch | lt_steiner Added a playing | 13h 50s ago |
Resolute Defence | hoxson1 Linked the scenario to ROAR | 14h 55m 52s ago |
Audacious Attack | hoxson1 Modified the unit counts | 14h 57m 48s ago |
Audacious Attack | hoxson1 Modified the Attacker's Guns | 14h 57m 48s ago |
Audacious Attack | hoxson1 Modified the Defender's Guns | 14h 57m 48s ago |
Audacious Attack | hoxson1 Modified the unit counts | 14h 58m 16s ago |
Audacious Attack | hoxson1 Modified the Defender's Guns | 14h 58m 16s ago |
Audacious Attack | hoxson1 Modified the overlays | 14h 59m 4s ago |
Audacious Attack | hoxson1 Uploaded the Board image | 14h 59m 19s ago |
On The Road To Isigny | hoxson1 Modified the unit counts | 15h 7m 48s ago |
On The Road To Isigny | hoxson1 Modified the Defender's Guns | 15h 7m 48s ago |
On The Road To Isigny | hoxson1 Modified the Attacker's AFVs | 15h 8m 55s ago |
On The Road To Isigny | hoxson1 Modified the unit counts | 15h 8m 56s ago |
On The Road To Isigny | hoxson1 Uploaded the Board image | 15h 11m 54s ago |
Send More Pigeons II | Hutch Modified the misc. rules | 15h 25m 55s ago |
Send More Pigeons II | Hutch Modified the gps location | 15h 48m 3s ago |
Addio Arriete | Bongiovanni Uploaded a VASL file | 16h 4m 34s ago |
Lazarus Wilson | Bongiovanni Uploaded a VASL file | 17h 34m ago |
"That Damn Gun!" | Hutch Modified the gps location | 18h 22m 50s ago |
Bucko! | Hutch Modified the gps location | 18h 24m 12s ago |
Ruckdeschel's Attack | Hutch Modified the gps location | 18h 27m 49s ago |
To the Manor Drawn | Hutch Modified the misc. rules | 18h 49m 6s ago |
Maranzani’s Mission | Bongiovanni Uploaded a VASL file | 19h 8m 27s ago |
Red Hot Hannibal | Bongiovanni Uploaded a VASL file | 19h 51m 59s ago |
All American | Hutch Modified the gps location | 20h 7m 34s ago |
Popular Publications
Top rated players
As of September 28, 2024. Grey players are inactive. Filter Active: View allScenario of the month
Newest players - welcome!
On this day...
Firstly, just visiting and using the site is great - thanks for being here. You can contribute in many ways, from simply
entering data like logging your plays, or your collection - through to rating scenarios or writing reviews.
The site does cost me about $100/month to host, which I've been happy to do for a number of years now, and will continue to
do so. Don't worry - we're not going away! However, if you'd like to support further donations are welcome (and all donations go
towards the costs of running the site) or you could become a Patreon supporter
for all sorts of funky benefits! (More details on the Patreon page.)
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
ROAR record importer
After too many requests from players, I've now added a way for you to import your playings from ROAR into the archive. The instructions can be found at the bottom of your My Page, but essentially requires you to copy and paste your playing records from your account page in ROAR into a spreadsheet, then from there into the input box.Games aren't removed from your account but duplicates won't be added (duplicates check player name, scenario and dates).
Please do carry on using ROAR if you choose to do so, but this is being offered to players who'd like to consolidate their records here.
Reports and statistics
I've added a replica of the roar balance report (based on archive plays) underneath reports -> balance, on the left hand menu and some statistics charts, too.Want to see how many games have been logged and when? Are we playing more now than we did 3 years ago? What about the year when the most scenarios were published? Or are games played with vasl more regularly than ftf?
All this and a little bit more on the statistics page (found on the left hand side under reports).
Map page and new search options
The Maps link on the left hand nav bar takes you to a maps page that provides the opportunity to search the maps via names and tags. The maps that don't have images will slowly get updated, and those who have admin rights can add tags to help scenario designers and players filter maps by a set of tags, such as Rural, City, Stream, etc.You can update your map collection, in order to search by maps owned on the advanced search, by ticking the boxes on this page which should automatically update your map collection. The button that is on this page takes all publications that you own and adds the maps that are listed on those into your collection.
As always, a big thanks to those who help populate this data!
Map data update
The way maps are stored under-the-hood has been changed. Previously maps were simply strings of text that were split into map_strings and added to the scenario. They weren't really unique map rows, which meant that there could be duplicates with similar names, and it wasn't really feasible to do nicer things with them, like attach images to them, or work out which publications they were from.This has changed now, and the data has been ported across to the new map objects. All that's missing is the publication->map data, ie, which publications have which maps!
For those that like to edit and update these things, it's now possible to enter the maps for each publication (by logging in and editing the publication page and adding the maps). If we can get a good set of this data we can do things like "show me scenarios that I own the maps for" and other module dependencies for scenarios.
I've not done the same for overlays, because it seems a bit more of an overhead, but in theory it would be possible, but maybe a bit too much effort.
Finally - you can now hover over the map values within the scenarios and publication pages (if the maps have been added to them yet) to see a map preview. If the map image isn't there yet, it might need updating, but the standard ones should all work - I think!
Advanced Search tidy up
Thanks to JP whose eagle-eyes spotted a couple of small issues, the advanced search is now correctly handling third party/official searches and remembering your selection of starter kit preference during a search.