Scenario Archive Video
Latest Publications
Most recent games played
Filter with log files:Highest rated scenarios
ID | Scenario | Rating |
---|---|---|
01 | Fighting Withdrawal | 8.00 |
301 | St. Kilian's Bloody Sword | 7.50 |
290 | Last Train to Leningrad | 6.80 |
BFP-82 | Steamroller | 6.50 |
291 | Bridge Over the River Queen | 6.40 |
J244 | Bowden's Wood | 6.25 |
FT179 | Landstorm Over Arnhem | 6.25 |
WO37 | The Vital Hours | 6.00 |
S07 | Prelude to Festung Brest | 6.00 |
WO04 | I Don't Like Retreating | 5.25 |
ID | Scenario | Rating |
---|---|---|
A | The Guards Counterattack | 8.40 |
J207 | Unhorsed | 7.92 |
292 | Four Stars of Valor | 7.73 |
01 | Fighting Withdrawal | 7.56 |
DB185 | Pipkorn's Attempt | 7.40 |
J208 | Panzerpioniere! | 7.33 |
J245 | Factory Fodder | 7.33 |
S02 | War of the Rats | 7.33 |
J212 | Shoulder to Shoulder | 7.12 |
BFP-82 | Steamroller | 7.09 |
ID | Scenario | Rating |
---|---|---|
HF CG I | Hatten in Flames | 8.42 |
S56 | In Pursuit of the French | 8.33 |
S45 | Contested Settlement | 8.30 |
32 | Subterranean Quarry | 8.25 |
ITR-6 | The Ceramic Factory | 8.08 |
AP157 | Trap by Mishap | 8.06 |
DB130 | Tigers and Flames | 8.00 |
J200 | One Story Town | 8.00 |
135 | Acts of Defiance | 7.98 |
141 | Action at Balberkamp | 7.92 |
Most played scenarios
ID | Scenario | Count |
---|---|---|
291 | Bridge Over the River Queen | 4 |
291 | Bridge Over the River Queen | 4 |
J244 | Bowden's Wood | 4 |
J244 | Bowden's Wood | 4 |
WO04 | I Don't Like Retreating | 3 |
WO04 | I Don't Like Retreating | 3 |
FT179 | Landstorm Over Arnhem | 3 |
FT179 | Landstorm Over Arnhem | 3 |
FT 81 | Dubrovka | 3 |
FT 81 | Dubrovka | 3 |
AR3 | Bricks in Flames | 3 |
AR3 | Bricks in Flames | 3 |
AP208 | The Lion, Driven | 3 |
AP208 | The Lion, Driven | 3 |
290 | Last Train to Leningrad | 3 |
290 | Last Train to Leningrad | 3 |
S08 | Ad Hoc at Chef-Du-Pont | 3 |
S08 | Ad Hoc at Chef-Du-Pont | 3 |
S07 | Prelude to Festung Brest | 3 |
S07 | Prelude to Festung Brest | 3 |
ID | Scenario | Count |
---|---|---|
J241 | It's a Battlefield | 20 |
J244 | Bowden's Wood | 18 |
J212 | Shoulder to Shoulder | 17 |
AP194 | Not Fade Away | 13 |
J207 | Unhorsed | 13 |
AP195 | Break In On Rollbahn A | 13 |
295 | Death Box | 12 |
01 | Fighting Withdrawal | 12 |
AP196 | Silver & Bronze | 12 |
J208 | Panzerpioniere! | 12 |
ID | Scenario | Count |
---|---|---|
S01 | Retaking Vierville | 285 |
S02 | War of the Rats | 219 |
A | The Guards Counterattack | 186 |
01 | Fighting Withdrawal | 172 |
T01 | Gavin Take | 142 |
S03 | Simple Equation | 126 |
126 | Commando Schenke | 122 |
105 | Going To Church | 116 |
S05 | Clearing Colleville | 113 |
S14 | 88s at Zon | 109 |
Latest News
Latest Content Additions
Updated daily. RefreshScenario | Action | When |
---|---|---|
Desobry Defiant | Hutch Modified the overview | 34m 14s ago |
Desobry Defiant | Hutch Modified the misc. rules | 42m 26s ago |
Desobry Defiant | Hutch Uploaded an Image | 46m ago |
Desobry Defiant | Hutch Modified the Unit Elements | 47m 59s ago |
Desobry Defiant | aokigaryou Linked the scenario to ROAR | 58m 5s ago |
Desobry Defiant | aokigaryou switched the sides | 58m 58s ago |
In Front of the Storm | aokigaryou Linked the scenario to ROAR | 1h 24m 23s ago |
In Front of the Storm | aokigaryou Linked the scenario to ROAR | 1h 41m 56s ago |
Sweep Up | aokigaryou Linked the scenario to ROAR | 2h 3m 52s ago |
Night of Nights | Hutch Modified the misc. rules | 2h 23m 29s ago |
L'Ultime Traitrise | aokigaryou Linked the scenario to ROAR | 2h 25m 8s ago |
Night of Nights | Dispang12 Added a playing | 6h 57m 43s ago |
Night of Nights | Dispang12 Rated the scenario | 6h 58m 20s ago |
Burnt, Blue and Gray | Hutch Modified the Unit Elements | 8h 40m 12s ago |
Burnt, Blue and Gray | Hutch Modified the misc. rules | 8h 43m 1s ago |
Crossing the Moro | Hutch Modified the Unit Elements | 9h 5m 50s ago |
Crossing the Moro | Hutch Modified the overview | 9h 6m 59s ago |
Crossing the Moro | Hutch Modified the misc. rules | 9h 7m 55s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 10m 23s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 9h 10m 23s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 10m 59s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 9h 10m 59s ago |
Crossing the Moro | Hutch Modified the Attacker's AFVs | 9h 11m 33s ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 17m 57s ago |
Crossing the Moro | Hutch Modified the misc. rules | 9h 21m ago |
Crossing the Moro | Hutch Modified the unit counts | 9h 21m 30s ago |
Crossing the Moro | Hutch Modified the Defender's AFVs | 9h 21m 30s ago |
Crossing the Moro | Hutch Modified the Defender's Guns | 9h 21m 30s ago |
Crossing the Moro | Hutch Modified the misc. rules | 9h 24m 50s ago |
Crossing the Moro | Hutch Modified the Unit Elements | 9h 27m 37s ago |
Crossing the Moro | Hutch Modified the overview | 9h 28m 23s ago |
Crossing the Moro | Hutch Updated the Scenario ID | 9h 31m 41s ago |
Crossing the Moro | Hutch Modified the Title | 9h 32m 47s ago |
Ruckdeschel's Attack | Hutch Modified the Unit Elements | 9h 39m 33s ago |
"That Damn Gun!" | Hutch Modified the Unit Elements | 9h 40m 20s ago |
Bucko! | Hutch Modified the Unit Elements | 9h 40m 51s ago |
Ruckdeschel's Attack | Hutch Modified the misc. rules | 9h 41m 42s ago |
Ruckdeschel's Attack | Hutch Modified the unit counts | 9h 43m 30s ago |
Ruckdeschel's Attack | Hutch Modified the Attacker's AFVs | 9h 43m 30s ago |
Ruckdeschel's Attack | Hutch Modified the Defender's AFVs | 9h 44m 41s ago |
Ruckdeschel's Attack | Hutch Modified the Defender's Guns | 9h 44m 41s ago |
Ruckdeschel's Attack | Hutch Modified the unit counts | 9h 44m 42s ago |
Ruckdeschel's Attack | Hutch Modified the Attacker's AFVs | 9h 44m 42s ago |
"That Damn Gun!" | Hutch Modified the misc. rules | 9h 47m 10s ago |
"That Damn Gun!" | Hutch Modified the Attacker's Guns | 9h 48m 57s ago |
"That Damn Gun!" | Hutch Modified the unit counts | 9h 48m 58s ago |
Bucko! | Hutch Modified the misc. rules | 9h 50m 2s ago |
Half-Dressed & Bleary-Eyed | Hutch Modified the misc. rules | 9h 52m 9s ago |
Half-Dressed & Bleary-Eyed | Hutch Modified the Unit Elements | 9h 54m 30s ago |
The Overlook | grumblejones Added a playing | 10h 51m 33s ago |
The Overlook | Danno Added a playing | 10h 55m 2s ago |
Burnt, Blue and Gray | hoxson1 Modified the overview | 12h 39m 3s ago |
Exploiting The Gap | hoxson1 Modified the overlays | 12h 56m 25s ago |
Mantes Meet Up | hoxson1 Linked the scenario to ROAR | 13h 48s ago |
Cota's Last Stand | hoxson1 Modified the Attacker's Guns | 13h 2m 41s ago |
Cota's Last Stand | hoxson1 Modified the Defender's Guns | 13h 2m 41s ago |
Cota's Last Stand | hoxson1 Modified the unit counts | 13h 3m 6s ago |
Cota's Last Stand | hoxson1 Modified the Defender's Guns | 13h 3m 6s ago |
Cota's Last Stand | hoxson1 Modified the overlays | 13h 3m 56s ago |
Cota's Last Stand | hoxson1 Uploaded the Board image | 13h 4m 12s ago |
Capture Hill 35 | hoxson1 Modified the Attacker's Guns | 13h 13m 16s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 13h 13m 16s ago |
Capture Hill 35 | hoxson1 Modified the unit counts | 13h 13m 17s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 13h 13m 55s ago |
Capture Hill 35 | hoxson1 Modified the unit counts | 13h 14m 10s ago |
Capture Hill 35 | hoxson1 Modified the Defender's Guns | 13h 14m 10s ago |
Capture Hill 35 | hoxson1 Uploaded the Board image | 13h 16m 33s ago |
Capture Hill 35 | hoxson1 Modified the overlays | 13h 17m 1s ago |
Advance to Contact | Hutch Modified the overview | 13h 34m 16s ago |
North To Timmes | Hutch Modified the Defender's AFVs | 13h 38m 43s ago |
North To Timmes | Hutch Modified the unit counts | 13h 38m 44s ago |
North To Timmes | Hutch Modified the unit counts | 13h 39m 18s ago |
North To Timmes | Hutch Modified the Defender's AFVs | 13h 39m 18s ago |
Let Motey Punch | Hutch Modified the unit counts | 13h 41m 54s ago |
Let Motey Punch | Hutch Modified the Attacker's Guns | 13h 41m 54s ago |
Forming The Perimeter | Hutch Updated the Victory Conditions | 13h 42m 43s ago |
Forming The Perimeter | Hutch Modified the unit counts | 13h 43m 4s ago |
Forming The Perimeter | Hutch Modified the Attacker's Guns | 13h 43m 4s ago |
Forming The Perimeter | Hutch Modified the Defender's Guns | 13h 43m 4s ago |
Headlong Charge | Hutch Updated the Victory Conditions | 13h 44m 32s ago |
Easy Company | Hutch Updated the Victory Conditions | 13h 45m 27s ago |
Steel Rain | Hutch Updated the Victory Conditions | 13h 46m 4s ago |
Send More Pigeons II | Hutch Updated the Victory Conditions | 13h 52m 33s ago |
Gut Punch | lt_steiner Added a playing | 14h 18m 37s ago |
Resolute Defence | hoxson1 Linked the scenario to ROAR | 16h 13m 39s ago |
Audacious Attack | hoxson1 Modified the unit counts | 16h 15m 35s ago |
Audacious Attack | hoxson1 Modified the Attacker's Guns | 16h 15m 35s ago |
Audacious Attack | hoxson1 Modified the Defender's Guns | 16h 15m 35s ago |
Audacious Attack | hoxson1 Modified the unit counts | 16h 16m 3s ago |
Audacious Attack | hoxson1 Modified the Defender's Guns | 16h 16m 3s ago |
Audacious Attack | hoxson1 Modified the overlays | 16h 16m 51s ago |
Audacious Attack | hoxson1 Uploaded the Board image | 16h 17m 6s ago |
On The Road To Isigny | hoxson1 Modified the unit counts | 16h 25m 35s ago |
On The Road To Isigny | hoxson1 Modified the Defender's Guns | 16h 25m 35s ago |
On The Road To Isigny | hoxson1 Modified the Attacker's AFVs | 16h 26m 42s ago |
On The Road To Isigny | hoxson1 Modified the unit counts | 16h 26m 43s ago |
On The Road To Isigny | hoxson1 Uploaded the Board image | 16h 29m 41s ago |
Send More Pigeons II | Hutch Modified the misc. rules | 16h 43m 42s ago |
Send More Pigeons II | Hutch Modified the gps location | 17h 5m 50s ago |
Addio Arriete | Bongiovanni Uploaded a VASL file | 17h 22m 21s ago |
Popular Publications
Top rated players
As of September 28, 2024. Grey players are inactive. Filter Active: View allScenario of the month
Newest players - welcome!
On this day...
Firstly, just visiting and using the site is great - thanks for being here. You can contribute in many ways, from simply
entering data like logging your plays, or your collection - through to rating scenarios or writing reviews.
The site does cost me about $100/month to host, which I've been happy to do for a number of years now, and will continue to
do so. Don't worry - we're not going away! However, if you'd like to support further donations are welcome (and all donations go
towards the costs of running the site) or you could become a Patreon supporter
for all sorts of funky benefits! (More details on the Patreon page.)
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
Patreons and regular donators are signified with a checkmark on some panels across the site.
Paypal donations:
ROAR record importer
After too many requests from players, I've now added a way for you to import your playings from ROAR into the archive. The instructions can be found at the bottom of your My Page, but essentially requires you to copy and paste your playing records from your account page in ROAR into a spreadsheet, then from there into the input box.Games aren't removed from your account but duplicates won't be added (duplicates check player name, scenario and dates).
Please do carry on using ROAR if you choose to do so, but this is being offered to players who'd like to consolidate their records here.
Reports and statistics
I've added a replica of the roar balance report (based on archive plays) underneath reports -> balance, on the left hand menu and some statistics charts, too.Want to see how many games have been logged and when? Are we playing more now than we did 3 years ago? What about the year when the most scenarios were published? Or are games played with vasl more regularly than ftf?
All this and a little bit more on the statistics page (found on the left hand side under reports).
Map page and new search options
The Maps link on the left hand nav bar takes you to a maps page that provides the opportunity to search the maps via names and tags. The maps that don't have images will slowly get updated, and those who have admin rights can add tags to help scenario designers and players filter maps by a set of tags, such as Rural, City, Stream, etc.You can update your map collection, in order to search by maps owned on the advanced search, by ticking the boxes on this page which should automatically update your map collection. The button that is on this page takes all publications that you own and adds the maps that are listed on those into your collection.
As always, a big thanks to those who help populate this data!
Map data update
The way maps are stored under-the-hood has been changed. Previously maps were simply strings of text that were split into map_strings and added to the scenario. They weren't really unique map rows, which meant that there could be duplicates with similar names, and it wasn't really feasible to do nicer things with them, like attach images to them, or work out which publications they were from.This has changed now, and the data has been ported across to the new map objects. All that's missing is the publication->map data, ie, which publications have which maps!
For those that like to edit and update these things, it's now possible to enter the maps for each publication (by logging in and editing the publication page and adding the maps). If we can get a good set of this data we can do things like "show me scenarios that I own the maps for" and other module dependencies for scenarios.
I've not done the same for overlays, because it seems a bit more of an overhead, but in theory it would be possible, but maybe a bit too much effort.
Finally - you can now hover over the map values within the scenarios and publication pages (if the maps have been added to them yet) to see a map preview. If the map image isn't there yet, it might need updating, but the standard ones should all work - I think!
Advanced Search tidy up
Thanks to JP whose eagle-eyes spotted a couple of small issues, the advanced search is now correctly handling third party/official searches and remembering your selection of starter kit preference during a search.