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Evening Rush Hour MTO (id:#57407)
Critical Hit (Aussie '98 Pack ID: PBP 27)   [next]   [previous]
Prior Publication: Paddington Bears: SAGA `97 Scenario C
Bondeno, Italy 1945-04-22 (8 others)
CH 71: Bottom of the Barrel (Special Edition '96 - Tanks)
DB-Maus: The Mighty Maus (Dispatches from the Bunker # 9)
MM13: Texel Lighthouse (March Madness 2011 Texel Pack)
MM13: Texel Lighthouse (March Madness 2015 - The Very Best of.. .(Vol. 1))
DBMAUS v2: The Mighty Maus v2 (Dispatches from the Bunker #46)
T-TERROR #20: All Hands On Deck (Teutonic Terror 3)
OG #2: Ritter's War (Ostfront Giants)
CH 71: Bottom Of The Barrel (Critical Hit SE 96 2022 Reprint)
Designer: Gordon McClelland
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
66.666666666667%

Overview:

After two years of hard slog over the mountains of Italy, the British 8th Army at last found itself facing the open plains of the Po Valley. British commanders wanted to break out across the valley, in particular the city of Trieste, rather than have it fall into the hands of Tito's Yugoslav partisans. In early April, a waterborne assault across Lake Comacchio unhinged the German defenses at Argentan, and the mobile warfare returned to the Italian peninsula. On the 22nd of April, the British 26th Armoured Brigade began breaking through the German lines just south of the River Po. The 16/5th Lancers drove in a north-westerly arc towards the town of Bondeno without encountering the enemy. Further west, 26th Panzer and 29th Panzergrenadiers Divisions were planning to withdraw across the River Po. Both the British and German units made a dash for the intact bridge north of Bondeno, arriving around 1900 hrs.
Attacker: British (Elements of 16/5th Lancers and of the 2nd Lothians)
Defender: German (Elements of the 26th Panzer Division)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:0.5 D:2.5
AFVs: A:8
Stuart V(a) x 4
Carrier A x 4
Jeep(a)

AFVs: D:4
StuG 105/25(i) x 2
SPW 251/10
PSW 233
Kfz 1

Guns: A:0 D:1
3.7cm FlaK 36 o. 37

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: +1 LV Hindrance Turns 6 and 7
Map Board(s):
8 22 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 22
ASL 1 - Beyond Valor (2nd Edition) 22
ASL 1 - Beyond Valor (3rd Edition)8
ASL 1 - Beyond Valor (3rd Edition)22
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the misc. rules2024-09-12 13:44:30
hoxson1 Uploaded an Image2020-08-06 07:48:55
hoxson1 Updated the Victory Conditions2020-08-06 07:43:42
hoxson1 Uploaded the Board image2020-08-06 07:42:59
hoxson1 Uploaded an Image2020-08-06 07:34:05
FileDescriptionUserViews
(!britgerm.png)Imagehoxson1998
(stuart brits hug.png)Imagehoxson1772
(bondeno po valley.jpg)Imagehoxson1796
(evening rush hour map.png)Map Imagehoxson1792
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5227
To-Play list count: 0
Estimated Play time: 3.9 hours
Recorded Games: 0
Archive recorded plays:
British0
German0
Drawn:0

ROAR Data: (as of today)
Evening Rush Hour
[Log in to Confirm or Edit]
[A] British 4
[D] German 2
All Rights Reserved. (c)2022 Dave Ramsey.