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Bedlam Bridge WTO (id:#57416)
Critical Hit (Critical Hit # 5.2 ID: PB-CH (F))   [next]   [previous]
Prior Publication: SAGA Tournament
Arnhem, The Netherlands 1944-09-19 (40 others)
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ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
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NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
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GSTK 1: Going to School (God Save the King)
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TAC38: Whoa Mohammed! (Tactiques # 4)
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RPT4: Transylvania 6-5000 (Rally Point # 1)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
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GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
Designer: Paul Seage
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
10%

Overview:

Lt. Colonel John Frost's small band of British 'paras' had seized the northern end of the road bridge over the Rhine, but were equipped to hold it only for 24 hours. At the start of the third day, their situation was grim. The Red Berets were short on everything except wounded men, and relief was nowhere in sight. During the late morning, a trio of Panzer IIIs drove into the perimeter from the east. The tanks seemed well aware of the position of the anti-tank guns and cleverly avoided them. They opened fire at close range on British-held houses near the ramp bridge, setting some alight, and forcing out the occupiers. Captain Tony Frank of A Company needed a quick solution. . . and nabbed a nearby PIAT operator, then the two crawled into the rubble. After slipping into position behind a wall, they let fly with the LATW.
Attacker: German (9th SS-Panzer Division)
Defender: British ('A' Company, 2nd Parachute Battalion)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:8.0
AFVs: A:3
PzKpfw IIIL x 2
PzKpfw IIIH

AFVs: D:0
Guns: A:0 D:1
OQF 6-Pounder 7-cwt

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: AS, FB3
Map Board(s):
1 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)1
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2012-02-13(D) Steven Cummings vs Josh Gilbert British win
1996-06-03(A) Rich Weiley vs Scott Byrne British winI played the original SAGA '91 version. No idea how closely the CH reprint resembles it.
(D) Jim Thompson vs Vince Lewonski British win[Imported from ROAR]
(A) Jim Thompson vs Paul Kenny British win[Imported from ROAR]
View all or balance report
ActionDate
usmcwo1 Added a playing2023-03-10 20:10:31
hoxson1 Linked the scenario to ROAR2021-08-02 23:27:35
hoxson1 Uploaded the Board image2021-08-02 23:26:09
hoxson1 Modified the overview2021-08-02 23:21:36
hoxson1 Modified the overlays2021-07-31 04:58:32
FileDescriptionUserViews
PzKpfw III ausf L (pz IIIL.png)Imagehoxson1964
(!germ-brit.png)Imagehoxson1890
(bedlam bridge map.jpg)Map Imagehoxson1694
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PzKpfw III ausf L
 
Statistics:
Avg Rating: 5.50Votes: 2
Views: 5521
To-Play list count: 0
Estimated Play time: 2.9 hours
Recorded Games: 4
Archive recorded plays:
German0
British4
Drawn:0

ROAR Data: (as of today)
Bedlam Bridge [Confirmed]
[A] German 1
[D] British 5
All Rights Reserved. (c)2022 Dave Ramsey.