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Armored Stand PTO (id:#57428)
Critical Hit (Platoon Leader 2.0 ID: PL2#2)   [next]   [previous]
San Manuel, The Philippines 1945-01-24 (7 others)
FE 49: Bloody Hell (Fanatic Pack 3)
FE 100: San Manuel #1 (Luzon Pack)
FE 101: San Manuel #2 (Luzon Pack)
PK 40.1: Bloody Hell (Coastal Fortress Rare Vehicles Scenarios)
BFP-58: San Manuel Melee (BFP 3: Blood and Jungle)
FB04: HKL 259 (HASL 8 - Festung Budapest)
J159: Tropic Lightning (ASL Journal #10)
Designer: Mark Porterfield
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanJapanese
50%

Overview:

2 campaign games of action in the Philippines in 1945. Its main attractiveness is the prevalence of U.S. and Japanese armor–a fairly rare occurrence.- - - The US Army had returned to the Philippines and was advancing across the plains toward Manila. Blocking their path was the Japanese 2nd Tank Division deployed in fortified towns blocking the advance to the Caraballo Mountains to the north. A large battle group from the 2nd Tank Division, commanded by General Shigemi, was ordered to delay the American advance. Believing that his armor was no match for the Shermans, Shigemi deployed his forces in a series of fortified strong points across the line of the US advance. The 161st Infantry Regiment ran into the first of these hedgehogs in the town of Binalocan. Here the advance was halted while the infantry was forced to call on help from the 716th Tank Battalion to help eliminate the Japanese armor and artillery that formed the core of the defense. Once Binalocan was secure these units rolled on to San Manuel where the main body of the Shigemi Detachment was dug in with orders to stand until victorious or dead.
Attacker: American (161st Infantry Regiment, 716th Tank Battalion and 98th Chemical Mortar Battalion)
Defender: Japanese (1st Battalion, 2nd Mobile Infantry, 7th Tank Regiment, 2nd Mobile Artillery)  
8-40 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:unknown D:unknown
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) Exc: Roads exist. Grain: Drained Rice Paddies (G8.11))
Map Board(s):
20 23 3 19 10 33 40 43 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)3
ASL 3a - Yanks (2nd Edition)19
ASL 3a - Yanks (2nd Edition)40
ASL 5a - For King and Country10
ASL 6 - The Last Hurrah (2nd Edition)33
ASL 10a - Croix de Guerre43
ASL 11 - Doomed Battalions (3rd Edition)33
ASL Action Pack # 3 Few Returned43
ASL 11a - Doomed Battalions (4th Edition)33
ASL Action Pack # 143
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (1st Edition) 23
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 23
ASL 3 - Yanks19
ASL 4 - Partisan!10
ASL 10 - Croix de Guerre40
ASL 1 - Beyond Valor (3rd Edition)20
ASL 1 - Beyond Valor (3rd Edition)23
Overlays: X13 X14 OG4 OG5 St1 St2 St3
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the gps location2025-01-24 13:38:48
Hutch Modified the misc. rules2025-01-24 13:37:51
hoxson1 Uploaded the Board image2023-06-22 19:13:46
Shmitty Modified the Scenario date2020-06-27 22:21:49
hoxson1 Modified the overview2019-01-24 00:35:30
FileDescriptionUserViews
(!usa-jap.png)Imagehoxson11053
(a stand pic.png)Imagehoxson1963
(armored_CG_map.png)Map Imagehoxson1459
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5351
To-Play list count: 0
Estimated Play time: 0 hours
Recorded Games: 0
Archive recorded plays:
American0
Japanese0
Drawn:0

ROAR Data: (as of today)
Armored Stand
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[A] American 1
[D] Japanese 1
All Rights Reserved. (c)2022 Dave Ramsey.