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Standoff at the Moltke Bridge ETO (id:#59603)
Critical Hit (Berlin: Fall of the 3rd Reich ID: 5)   [next]   [previous]
See Also: Standoff At The Moltke Bridge by Critical Hit
Moltke Bridge, Berlin, Germany 1945-04-29 (24 others)
J89: Himmler's House (ASL Journal # 5)
BRV 5: Himmler's House (Berlin: Red Vengeance)
BRV 7: Grizzly Bear (Berlin: Red Vengeance)
TAC73: La Maison de Himmler (Tactiques # 9)
6: Send in the Fallschirmjagers (Berlin: Fall of the 3rd Reich)
7: Himmler's House (Berlin: Fall of the 3rd Reich)
BLT7: Rock the Block (Tyrant's Lair)
BLT8: The Salient (Tyrant's Lair)
BLT9: Fires in the Night (Tyrant's Lair)
BLT14: Tiger Station (Tyrant's Lair)
BLT15: Counter-Attack On The Friedrichstrasse (Tyrant's Lair)
CHA #11: Last Stand at the Moltke Bridge (Critical Hit Annual #2)
CHA #12: Schwarze Bastion (Critical Hit Annual #2)
D38: Himmler's House (Deluxe Advanced Squad Leader)
Berlin I #5: Standoff At The Moltke Bridge (Berlin Final Days)
Berlin I #6: Send In The Fallschirmjagers (Berlin Final Days)
Berlin I #7: Himmler's House (Berlin Final Days)
Berlin II #7: Rock the Block (Tyrant's Lair II)
Berlin II #8: The Salient (Tyrant's Lair II)
Berlin II #9: Fires In The Night (Tyrant's Lair II)
Berlin II #14: Tiger Station (Tyrant's Lair II)
Berlin II #15: Counter-Attack On The Friedrichstrasse (Tyrant's Lair II)
TAC73: Himmler's House (To the Reichstag!)
AP200: Chuikov's Revenge (ASL Action Pack #18 Oktoberfest XXXVII)
Designer: Mark Porterfield
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

On the evening of April 28, the 79th Rifle Corps reached the Spree River in force. The corps commander, Major Gen. Perevertkin, set up his forward headquarters in an upper floor of the customs building so he could personally direct the attack across the Moltke Bridge and to the Reichstag beyond. As night fell, both sides prepared for the battle ahead. The Red Army brought up tanks and direct fire artillery to support the shock battalions designated to storm the bridge. The Germans used the time to bring up some naval infantry as reinforcements and to zero in any remaining guns on the bridge.
Attacker: Russian (Elements 150th & 171st Rifle Divisions and 79th Corps Armored support)
Defender: German (SS) (Elements SS Anhalt Battalion, Kriegsmarine Infantry & SS Schwere Panzer-Abteilung 503)  
8 turns
    Players: 2     OBA: German (SS)     Night: No
Unit Counts:
Squads: A:29.5 D:17.5
AFVs: A:12
T-34/85 x 4
IS-2 x 2
IS-2m x 2
ISU-152 x 2
SU-76M x 2

AFVs: D:2
PzKpfw VIB x 2

Guns: A:4
76.2mm P obr. 39 x 2
152mm GP obr. 37 x 2
50mm RM obr. 40 x 2
D:3
7.5cm PaK 40
8cm GrW 34 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Although night, brightness = +1 LV Hindrance. D: Zoo FlaK Tower may not fire until Turn 2
Map Board(s):
Berlin 1 Show/hide map dependencies
PublicationBoard
Berlin: Fall of the 3rd ReichBerlin 1
Berlin Final DaysBerlin 1
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Set the designer field2020-02-10 13:33:41
hoxson1 Modified the misc. rules2019-07-01 13:50:03
hoxson1 Modified the overview2019-07-01 13:49:31
hoxson1 Modified the misc. rules2019-07-01 13:35:21
hoxson1 Modified the Scenario OBA details2019-07-01 13:33:22
FileDescriptionUserViews
(!sov-germSS.png)Imagehoxson1989
Moltke Bridge aftermath (berlin bridge.png)Imagehoxson11601
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Moltke Bridge aftermath
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 6251
To-Play list count: 0
Estimated Play time: 14.8 hours
Recorded Games: 0
Archive recorded plays:
Russian0
German (SS)0
Drawn:0

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