homepage
  • Your recently viewed scenarios
    • Along the Vistula
      asloser played the scenario
      Farmer's Market
      Simonstan played the scenario
      Squeezing Peiper's Bulge
      jesuspiebatlle played the scenario
      The Hatefulness of War
      LtDan played the scenario
      Short-Lived Offensive
      grumblejones played the scenario
      Short-Lived Offensive
      Danno played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Liquid Fire At Hooge WW1 (id:#64558)
(GWASL Great War 1: Tankschreken! ID: #8)   [next]   [previous]
See Also: Liquid Fire At Hooge by Critical Hit
Hooge, Belgium 1915-07-30 (1 other)
GWASL #8: Liquid Fire At Hooge (GWASL 1: AP Board Edition 2.0)
Designer: Ian Daglish
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

The Battle of Hooge represented one of the first major employments of the flamethrower, one of the most feared weapons introduced during World War I. Eleven days before the battle, British infantry had captured the German-occupied village of Hooge, located near Ypres in Belgium, by detonating a large mine. Using the flamethrowers to great effect, along with machine guns, trench mortars and hand grenades, the Germans reclaimed their positions on July 30, 1915, penetrating enemy front lines with ease and pushing the British forces back to their second trench. Though few men were lost to actual burns, a British officer reported later, the weapons had a great demoralizing effect, and when added to the assault of the other powerful weapons, they proved mercilessly efficient at Hooge.
Attacker: German (Wurttemberg Infantry Regiment 126, 39th Infantry Division)
Defender: British (8th Rifle Brigade, 14th Division)  
9.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:27.5 D:28.0
AFVs: A:0
AFVs: D:0
Guns: A:3 D:3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
G3 G5 Show/hide map dependencies
PublicationBoard
GWASL Great War 1: Tankschreken!G3
GWASL Great War 1: Tankschreken!G5
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
hoxson1 Uploaded an Image2020-01-07 15:20:21
hoxson1 Modified the overview2020-01-07 15:20:02
hoxson1 Set the designer field2020-01-05 16:54:48
hoxson1 Uploaded an Image2020-01-05 16:43:27
Danno Added the scenario2020-01-05 10:27:46
FileDescriptionUserViews
(ww1 germ-brit.png)Imagehoxson1719
(ww1 germ flame.png)Imagehoxson1730
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

No Map available yet! Please create one, or upload a map image file...

Location

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 14.4 hours
Recorded Games: 0
Archive recorded plays:
German0
British0
Drawn:0

No Roar data foundLogin to assign.

All Rights Reserved. (c)2022 Dave Ramsey.