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Makin Mayhem PTO (id:#66659)
(ASL Starter Kit Expansion Pack #3 ID: S95)   [next]   [previous]
Makin Atoll, Gilbert Islands 1942-08-17 (1 other)
BR 1: A Piece of Folly (Blood Reef Tarawa)
Designer: Neal Ulen
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
100%

Overview:

It was D-Day +1 on Guadalcanal in the Solomons, and half-way across the Pacific two submarines, the Nautilus and Argonaut, departed Pearl Harbor carrying U.S. Marine Corps Raiders. Their destination was Makin Atoll and the Japanese garrison stationed there. The secret raid, under the command of Lt. Colonel Evans F. Carlson, was to gather intelligence and inflict mayhem at the garrison in hopes of drawing Japanese resources and attention away from the invasion of Guadalcanal. Nine days later the subs surfaced, the Marines loaded their LCRLs and made for the atoll under the cover of darkness. After battling high seas and rough surf for 45 minutes, the exhausted Raiders landed on Beach Z without being detected. Lt. Petaross's raft became separated in the darkness and his units landed much further west. As dawn was about to break, Carlson ordered his men inland towards the garrison on the lagoon side of Makin Atoll. At his side was Major James Roosevelt, the son of President Franklin D. Roosevelt.
Attacker: American (USMC) (2nd Marine Raider Battalion)
Defender: Japanese (61st Guard Force Detachment)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:7.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (8.2) LJ, Turns 1+2: +1 LV DRM
Map Board(s):
m Show/hide map dependencies
PublicationBoard
ASL Starter Kit #4m
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-09-16(A) John Smith vs Charles American (USMC) winSome interesting SSRs in this one that add a bit of full ASL flavor to the game, but without overcomplicating things. My Marine Raiders pushed across the atoll in the low light of pre-dawn and were able to hang on and secure the VCs. It was a close game at the end. The Japanese force is pretty light, but they are tenacious due to striping and rarely breaking. Good game that plays pretty quick!
View all or balance report
ActionDate
Thradar Added a playing2023-09-22 19:55:56
Thradar Rated the scenario2023-09-22 19:51:41
Hutch Modified the overview2023-08-25 14:15:08
Hutch Modified the misc. rules2023-08-24 23:47:02
Hutch Modified the overview2023-08-24 23:44:30
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1413
(makin SK map beach both sides.png)Map Imagehoxson1485
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Statistics:
Avg Rating: 7.00Votes: 2
Views: 0
To-Play list count: 1
Estimated Play time: 2.5 hours
Recorded Games: 1
Archive recorded plays:
American (USMC)1
Japanese0
Drawn:0

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