Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Gurkha): 10
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
988 | 1275 | 16% | 2025-08-07 | Won |
1200 | 829 | 89% | 2024-12-28 | Won |
1037 | 1052 | 48% | 2015-09-26 | Won |
920 | 1138 | 22% | 2010-02-24 | Lost |
1127 | 1064 | 59% | 2009-01-11 | Lost |
1152 | 1122 | 54% | 2008-10-08 | Won |
1073 | 1152 | 39% | 2005-11-10 | Won |
1028 | 936 | 63% | 2004-10-06 | Won |
1130 | 1127 | 50% | 2003-03-23 | Won |
1152 | 994 | 71% | 2000-10-04 | Won |
1136 | 1200 | 41% | 2000-06-23 | Won |
834 | 1090 | 19% | | Won |
Attacking (10 wins) average ELOs: 1064.8 vs 1081.6 has a 47.58% of winning (if the scenario was perfectly balanced).