Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (Gurkha): 6
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1217 | 831 | 90% | 2024-12-28 | Won |
1038 | 983 | 58% | 2015-09-26 | Won |
919 | 1138 | 22% | 2010-02-24 | Lost |
1127 | 1082 | 56% | 2009-01-11 | Lost |
1029 | 934 | 63% | 2004-10-06 | Won |
1147 | 1133 | 52% | 2003-03-23 | Won |
1136 | 1217 | 39% | 2000-06-23 | Won |
847 | 1117 | 17% | | Won |
Attacking (6 wins) average ELOs: 1057.5 vs 1054.4 has a 50.45% of winning (if the scenario was perfectly balanced).