Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 91 (13 on the archive and 78 on ROAR)
Attacker wins (Gurkha): 57
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1023 | 1256 | 21% | 2025-08-07 | Won |
| 1177 | 824 | 88% | 2024-12-28 | Won |
| 1038 | 1052 | 48% | 2015-09-26 | Won |
| 919 | 1138 | 22% | 2010-02-24 | Lost |
| 1127 | 1089 | 55% | 2009-01-11 | Lost |
| 1140 | 1120 | 53% | 2008-10-08 | Won |
| 1078 | 1140 | 41% | 2005-11-10 | Won |
| 1045 | 1253 | 23% | 2004-10-06 | Won |
| 1130 | 1159 | 46% | 2003-03-23 | Won |
| 1140 | 994 | 70% | 2000-10-04 | Won |
| 1136 | 1177 | 44% | 2000-06-23 | Won |
| 1283 | 1065 | 78% | 1999-10-06 | Won |
| 830 | 1032 | 24% | | Won |
Attacking (11 wins) average ELOs: 1082 vs 1099.9 has a 47.42% of winning (if the scenario was perfectly balanced).