Move Out
Scenario balance report
Games with no balance used/recorded: 7 (1 on the archive and 6 on ROAR)
Attacker wins (American (USMC)): 3
Defender wins (Japanese): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1160 | 1138 | 53% | | Lost |
Attacking (0 wins) average ELOs: 1160 vs 1138 has a 53.16% of winning (if the scenario was perfectly balanced).