Last Cavalry Charge
Scenario balance report
Games with no balance used/recorded: 28 (9 on the archive and 19 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 886 | 974 | 38% | 2024-12-17 | Lost |
| 972 | 1164 | 25% | 2023-02-27 | Lost |
| 930 | 1049 | 34% | 2018-01-11 | Lost |
| 1049 | 930 | 66% | 2018-01-01 | Lost |
| 1340 | 1071 | 82% | 2017-11-04 | Won |
| 1340 | 1071 | 82% | 2017-01-14 | Tied |
| 1067 | 1058 | 51% | 2012-07-02 | Lost |
| 1038 | 1169 | 32% | 2010-03-12 | Lost |
| 1032 | 866 | 72% | 2010-01-28 | Won |
Attacking (2 wins) average ELOs: 1072.7 vs 1039.1 has a 54.81% of winning (if the scenario was perfectly balanced).