Last Cavalry Charge
Scenario balance report
Games with no balance used/recorded: 30 (10 on the archive and 20 on ROAR)
Attacker wins (American): 11
Defender wins (Japanese): 18
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 940 | 952 | 48% | 2024-12-17 | | Lost |
| 952 | 1133 | 26% | 2023-02-27 | | Lost |
| 930 | 1027 | 36% | 2018-01-11 | | Lost |
| 1027 | 930 | 64% | 2018-01-01 | | Lost |
| 1219 | 1064 | 71% | 2017-11-04 | | Won |
| 1219 | 1064 | 71% | 2017-01-14 | | Tied |
| 1000 | 1242 | 20% | 2016-05-06 | | Lost |
| 1071 | 1060 | 52% | 2012-07-02 | | Lost |
| 1022 | 1211 | 25% | 2010-03-12 | | Lost |
| 1015 | 1000 | 52% | 2010-01-28 | | Won |
Attacking (2 wins) average ELOs: 1039.5 vs 1068.3 has a 45.86% of winning (if the scenario was perfectly balanced).