White Beach 1
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 950 | 950 | 50% | 2026-01-11 | Won |
| 973 | 889 | 62% | 2025-07-01 | Lost |
| 947 | 1087 | 31% | 2024-06-10 | Won |
| 1088 | 1088 | 50% | 2022-07-10 | Lost |
| 964 | 1076 | 34% | 2021-04-17 | Lost |
| 756 | 986 | 21% | 2020-05-10 | Won |
| 1223 | 1123 | 64% | 2015-05-09 | Lost |
| 1243 | 1019 | 78% | 2010-08-04 | Won |
| 1180 | 1294 | 34% | 2010-05-01 | Lost |
| 1180 | 1294 | 34% | 2010-04-24 | Tied |
Attacking (4 wins) average ELOs: 1050.4 vs 1080.6 has a 45.66% of winning (if the scenario was perfectly balanced).