Communication Breakdown
Scenario balance report
Games with no balance used/recorded: 11 (3 on the archive and 8 on ROAR)
Attacker wins (Gurkha (British)): 3
Defender wins (Japanese): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1342 | 1342 | 50% | 2025-06-21 | Lost |
| 1123 | 851 | 83% | 2017-02-25 | Won |
| 957 | 1019 | 41% | 2014-09-21 | Lost |
Attacking (1 wins) average ELOs: 1140.7 vs 1070.7 has a 59.94% of winning (if the scenario was perfectly balanced).