Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 16 (5 on the archive and 11 on ROAR)
Attacker wins (North Korean): 8
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1049 | 1238 | 25% | 2024-09-21 | Lost |
| 1238 | 1144 | 63% | 2022-10-31 | Won |
| 1110 | 1042 | 60% | 2020-04-23 | Won |
| 992 | 1054 | 41% | 2019-04-23 | Won |
| 1264 | 1338 | 40% | 2019-02-04 | Won |
Attacking (4 wins) average ELOs: 1130.6 vs 1163.2 has a 45.32% of winning (if the scenario was perfectly balanced).